Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago.
While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the art we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with.
In this video you can see how the player could customize their characers, using many components that Airborn Studios got to do 3D work on.
Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago.
While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the art we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with.
In this video you can see how the player could customize their characers, using many components that Airborn Studios got to do 3D work on.
Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago.
While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the art we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with.
In this video you can see how the player could customize their characers, using many components that Airborn Studios got to do 3D work on.