Project Borealis: Prologue Playthrough (Exploring Wintery Ravenholm!)TheMaster9742026-09-17 | Project Borealis: Prologue Playthrough (Exploring Wintery Ravenholm!)Valve Source Code 2013 Tutorial (Episode 17): Adding The Stunstick & Fixing Glow EffectsTheMaster9742023-01-20 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add the Stunstick from Half-Life 2: Deathmatch into a Singleplayer mod, plus how to fix glow effects that are supposed to show when swinging (which isn't present in Multiplayer mods) and impact sounds (which are present in Multiplayer mods). Much like with the SLAM tutorial, I feel this video is more complicated than it needed to be, but at least everything works...or does it? Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Showcases: Valve Source Code Leaks & The Advanced Source Engine Project!TheMaster9742023-01-15 | Hey everyone and welcome to a different kind of video. Today, I am looking into Valve Source code leaks and an ambitious project by SADFI2259X (who is the reason why this video was made!), which is to backport some features from the leaked code into the 2013 engine (such as GameUI, Hammer etc.). This may not be the most well made video I could have done about this, but I believe I cover all of the points I wanted to make, plus I wanted to raise awareness of everything covered so people with more skill and/or experience can look into this if they want to. Please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 16): Adding The SLAM & Floating Tripmine FixTheMaster9742023-01-04 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add the SLAM from Half-Life 2: Deathmatch into a Singleplayer mod, plus how to fix a bug where the SLAM tripmine will levitate when the object the tripmine is attached to moves (this bug is present in Multiplayer mods!). Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Half-Life 2: Raising the Bar: Redux Division 2 Part 2 (Ravenous Ravenholm!)TheMaster9742023-01-02 | Hello everyone and welcome to the continuation of a Half-Life 2 Beta inspired mod called Half-Life 2: Raising the Bar: Redux, which is a fan-made interpretation of the Half-Life 2 Beta story. This video covers chapter 6 of the game and is part 2 of a two part video covering the Division 2 release. I apologize for the game audio being quiet, this was because I turned the in-game volume down prior to the playthrough and forgot to turn it up for the recording... Massive credit goes to the mod's developers for making a great mod! Thank you for watching and see you for the next video.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Half-Life 2: Raising the Bar: Redux Division 2 Part 1 (Escaping City 17 & Meeting Eli)TheMaster9742023-01-01 | Hello everyone and welcome to the continuation of a Half-Life 2 Beta inspired mod called Half-Life 2: Raising the Bar: Redux, which is a fan-made interpretation of the Half-Life 2 Beta story. This video covers chapters 4 and 5 of the game and is part 1 of a two part video covering the Division 2 release. I apologize for the game audio being quiet, this was because I turned the in-game volume down prior to the playthrough and forgot to turn it up for the recording... Massive credit goes to the mod's developers for making a great mod! Thank you for watching and see you for the next video.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 15): Shader Authoring Part 3 [Adding The PBR Shader]TheMaster9742022-12-20 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I demonstrate how to add Thexa4's PBR shader for the Source engine. Unfortunately, this only seems to be an UnlitGeneric version, plus I cannot tell you how to make textures that make use of this shader, so apologies for this! Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Ready or Not Part 6 (Trying Out the Postal Service and Data Center!)TheMaster9742022-12-16 | Hello everyone and welcome to Ready or Not, the spiritual successor to SWAT 4, which is a realistic shooter that I took a strong liking to a few months back. I try out 2 new maps (as of December 2022), those being a postal service facility and a data center. If you like the video and/or want to see more, please leave a like, comment and subscribe! Thank you for watching and see you for the next video.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAEarly Portal Advanced Maps in Portal with RTXTheMaster9742022-12-13 | In this video, I play through early versions of the advanced maps for Portal, which I ported over to Portal with RTX (a download link is provided below). These early versions are mostly the same as the retail advanced chambers, with some differences that I mention throughout the video. Hopefully you enjoy the video, please let me know what you think and take care out there! Thank you for watching.
UPDATE: I made a mistake in the video (as pointed out by S K in the comments), the first box in Test Chamber 13 was always absent! However, there is a difference, which is the button to open the door is in a slightly different position.
Timestamps 00:00 Introduction 00:15 Test Chamber 13 01:15 Test Chamber 14 02:58 Test Chamber 15 05:46 Test Chamber 16 07:52 Test Chamber 17 10:54 Test Chamber 18
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGetting Started With Portal with RTX Mapping!TheMaster9742022-12-10 | Hello everyone and welcome to a Hammer tutorial, today I outline how you can get started with mapping for Portal with RTX! I think it was way easier than I was anticipating, but you have to know what to do. Also, I believe we have to wait until RTX Remix releases before we can upgrade assets to be up to the standard of assets seen in Portal with RTX, so for now, it seems as if copying/pasting existing assets is fine. Anyway, I hope you found the video helpful, please let me know what you think and see you next time for whatever I decide to do! Thank you for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal with RTX (Portals Never Looked This Good? + I Try The No Jump Challenge!)TheMaster9742022-12-09 | Hey everyone and welcome to my playthrough of Portal with RTX on PC! In this video, I play through Portal for like the 1000th time for this channel, however this time, real-time raytracing is enabled and it looks pretty damn good...or does it? In addition, I try to beat the game in as few jumps as possible. How many jumps does it take to beat the game? Watch to find out! Hopefully you enjoy the video, please let me know what you think and I'll see you soon for whatever I decide to do next! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAHammer Tutorial 28 - Electricity Field From Portal: Still Alive in Portal 1TheMaster9742022-12-04 | Hello everyone, and welcome to another viewer requested Valve Hammer tutorial, this time around I demonstrate how you can create Portal: Still Alive's Electricity Field in Portal 1. This is a lengthy one because I decided to outline the creation of this testing element from scratch. Hopefully you find this helpful! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAHammer Tutorial 27 - Destructible Breencast MonitorsTheMaster9742022-12-01 | Hey everyone and welcome to another viewer requested Hammer tutorial, today I am showing how to set up a Breencast monitor that citizens can take down, but also a monitor you can take down yourself by using an explosive damage source. I feel as if I may not be clear at times and that this video could have been better, therefore I will apologize in advance if this doesn't really help. Regardless, I hope you find this helpful, please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
Half-Life 2 Xbox 360 Original .vmf Files Download: https://hl2-beta.ru/index.php?action=downloads;sa=view;down=62
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Turbo Overkill Part 8 (A Dissatisfying End To A Mostly Satisfying Episode!)TheMaster9742022-11-22 | Hello everyone and welcome to the conclusion (for now) of my playthrough of Turbo Overkill, today I am progressing on from the end of the last video and play levels 7 and 8 of the second episode. I endure an onslaught of enemies and take on the last 2 hunters, but things don't go my way! I hope you enjoy the fails that happen during the video and see you for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Turbo Overkill Part 7 (Deaths, Glitches, Cheats and Salt!)TheMaster9742022-11-20 | Hello everyone and welcome to the continuation of my playthrough of Turbo Overkill, today I am progressing on from the end of the last video and play levels 5 and 6 of the second episode. I (somehow) manage to get the chainsaw bike stuck in a spot it's not supposed to be in, forcing me to use cheats which I wasn't too happy about! I hope you enjoy the fails that happen during the video and see you for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 3.5): Scope-In Colour Overlay & Beta Binoculars Similar FixTheMaster9742022-11-19 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on a previous tutorial about being able to scope-in using the Half-Life 2 Beta Sniper Rifle after a level transition, by allowing the screen to fade a predetermined colour upon zooming in, plus how to apply the original tutorial to the Half-Life 2 Beta Binoculars. Currently, there is an issue where the Binoculars cannot be zoomed in after a level transition and must be zoomed out first, which I couldn't figure out a fix for. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Turbo Overkill Part 6 (A Fairly Complete Session!)TheMaster9742022-11-18 | Hello everyone and welcome to the continuation of my playthrough of Turbo Overkill, today I am progressing on from the end of the last video and play levels 3 and 4 of the second episode. I manage to collect (nearly) all of the hidden items in this video plus kill all possible enemies (apparently), which is quite nice! I hope you enjoy the fails that happen during the video and see you for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Turbo Overkill Part 5 (Returning To This Kickass Game!)TheMaster9742022-11-16 | Hello everyone and welcome to the continuation of my playthrough of Turbo Overkill, today I am progressing on from the end of the last video and play levels 1 and 2 of the second episode. I want to beat two levels per video for this episode, hence why the video is as long as it is! I hope you enjoy the fails that happen during the video and see you for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Ready or Not Part 5 (Trying Out SWAT 4 Maps as Mods!)TheMaster9742022-11-14 | Hello everyone and welcome to Ready or Not, the spiritual successor to SWAT 4, which is a realistic shooter that I took a strong liking to a few months back. I try out 3 SWAT 4 maps which are available to play as mods in the game now! If you like the video and/or want to see more, please leave a like, comment and subscribe! Thank you for watching and see you for the next video.
Just another update video explaining a shortage of videos over the last couple of months, a Halloween special on @GarethTheGamer1 plus birthday presents, upcoming gaming videos coming to this channel and music projects in the works.Hammer Tutorial 26 - Setting Up a Bombing Hunter-ChopperTheMaster9742022-10-07 | Hey everyone and welcome to another viewer requested Hammer tutorial, today I am showing how to set up a Hunter-Chopper that has a preference to drop bombs on the player. I'm going back to my roots by keeping this short and sweet. Hopefully you find this helpful, please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbACyberpunk 2077 - Floating Car Glitch (2022 Edition)TheMaster9742022-10-04 | So, Cyberpunk 2077 has seen a massive resurgence with player numbers recently, even I'm playing this a little! However, it's still far from perfect. Take this for example! Recorded on Xbox Series X with Game DVR. Also, it didn't seem to record the audio for some reason :(
#shortHammer Tutorial 25 - Pseudorandom Razor Train SetupTheMaster9742022-09-24 | Hey everyone and welcome to another viewer requested Hammer tutorial, today I am showcasing how to create random trains. This will be achieved by using the razor train models from Half-Life 2 (you can do this for any trains that have approximately the same length), a logic_timer, a couple of logic_case entities, some logic_relay entities and point_template/env_entity_maker entities for train spawning. This tutorial creates an effectively randomized (pseudorandom) razor train with varying length and carriage setup. Hopefully you find this helpful, please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbATrying Out Super Mario 64 Render 96 (And Chaos Mode!)TheMaster9742022-09-03 | Hello everyone and welcome to the last fork of the trident that is Super Mario 64 content on the PC that me and my brother James wanted to cover over a year ago at this point! This is Render 96, a project to try to make Super Mario 64 look like its promotional material. The build used in this video includes a real-time raytracing mod, Render 96 specific levels and even a chaos mode which we try out! I apologize for the audio levels too, I wanted to try and capture James' commentary as well as mine without picking up too much of the game audio, though it's more the case that the game volume was left too loud. Hopefully you liked the video, subscribe for more content and thank you for watching!
00:00 Render 96 28:26 Chaos Mode!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA ► Subscribe to James' channel here: youtube.com/user/eternalknuckles1993Hammer Tutorial 24 - Setting Up DropshipsTheMaster9742022-09-01 | Hello everyone and welcome to another viewer requested tutorial which will go over the usage of dropships in the Hammer editor, covering two examples: one where a dropship flies along a path that ignores the player and another where the dropship deploys soldiers. I do something different here where I have placed the entities beforehand and talk about keyvalues/outputs/flags. The placement of the entities shown is completely arbitrary (i.e. place them wherever you want!). Please let me know if you prefer this new style or not, plus if the tutorial was helpful!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 7 (Its Time To Finish This!)TheMaster9742022-08-31 | Hello everyone and welcome to the conclusion of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we finally apprehend Judith Mossman and find the Borealis...but at what cost? I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 6 (So Close, Yet So Far...Chaos Ensues!)TheMaster9742022-08-30 | NOTE: I apologize if my face was blocked by the microphone in this video, this was a consequence of trying to resolve the audio imbalance from part 4. Hopefully this doesn't cause too much inconvenience!
Hello everyone and welcome to the continuation of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we finally arrive at the second Arbeit Communications facility and catch up with Judith Mossman...but things don't go to plan and all hell breaks loose as a result! I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 5 (A Firefight...At Cave Johnsons House!?!)TheMaster9742022-08-29 | NOTE: I apologize if my face was blocked by the microphone in this video, this was a consequence of trying to resolve the audio imbalance from the previous part. Hopefully this doesn't cause too much inconvenience!
Hello everyone and welcome to the continuation of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we get sidetracked from reaching the second Arbeit Communications facility and end up in a firefight at Cave Johnson's house...I'm being serious! I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 4 (On The Road To Another Arbeit Facility)TheMaster9742022-08-28 | NOTE: I apologize if my commentary is a little quiet, either I placed my microphone further away than usual, or for some reason, the game was louder. Hopefully this doesn't cause too much inconvenience!
Hello everyone and welcome to the continuation of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we hit the road to another Arbeit Communications building, eventually encountering some strange hallucinations or something more sinister. I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 3 (Portal Testing...With A HUGE Twist!)TheMaster9742022-08-26 | Hello everyone and welcome to the continuation of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we explore a Portal-esque facility, complete with test chambers, but there's a mind-blowing twist! Let's just say we get introduced to an ally and have to be observant if we wish to survive. I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 2 (Storming Into Arbeit Communications!)TheMaster9742022-08-24 | Hello everyone and welcome to the continuation of my playthrough of Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we recover from a crash landing (maybe?), infiltrate a rebel base located in an Arbeit Communications building and encounter a doppelganger. Oh, and Arbeit Communications was the original name for Aperture Laboratories, so you may have an idea of what's to come! I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 14): Fixing Burst Fire WeaponsTheMaster9742022-08-23 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to fix code for weapons that fire in 3 round bursts, plus some minor fixes that you may want to implement (such as not being able to reload during a burst and playing a 2 round burst sound when there are only 2 bullets left in the magazine). Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Entropy : Zero 2 Part 1 (Reprising The Role Of A Metrocop...Maybe!)TheMaster9742022-08-21 | Hello everyone and welcome to a playthrough of a game I have anticipated playing, but was surprised to find out it released! This is Entropy : Zero 2, a Half-Life 2 mod where we play as the bad guys. In this part, we take a walk down memory lane and fight through the infested remains of Nova Prospekt. I hope you enjoy the video, please let me know what you think and I'll see you for the next video!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAHammer Tutorial 23 - Wake Up Sequence From Half-Life 2 And PortalTheMaster9742022-08-04 | Hello everyone and welcome to another Hammer tutorial, today I am doing a viewer requested tutorial involving the wake up scenes that are in Half-Life 2 and Portal, and how to set these up for your own map. I hope you like the video and find it helpful!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAHammer Tutorial 22 - Setting Up Portal Test Chamber Signs (& Using Blender To Make Custom Signs!)TheMaster9742022-07-29 | Hello everyone and welcome to another Hammer tutorial, today I am demonstrating how to make the test chamber sign that you would see at the start of a test in Portal. I start off with the functionality in Hammer, then move on to Blender to show how you can create custom test chamber signs! I hope you like the video and find it helpful!
00:00 Hammer Setup 09:33 Blender Setup 15:47 Sign Texture Setup in Blender 21:04 Modifying Sign Elements in Blender 30:08 Exporting From Blender & Recompiling in Crowbar 32:36 Results!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 8 (Beating The Portal 2 Singleplayer!)TheMaster9742022-07-21 | Hello everyone and welcome to the conclusion of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! Well, the singleplayer portion at least. In this part, we conduct tests in a crumbling facility and confront Wheatley in hopes of putting things right. I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 7 (Returning to New Aperture & Steam Deck Showcase!)TheMaster9742022-07-20 | Hello everyone and welcome to the continuation of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! In this part, we manage to work our way out of the old Aperture facility, plus I show off the Steam Deck I just recently obtained! I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 6 (Exploring Old Aperture!)TheMaster9742022-07-19 | Hello everyone and welcome to the continuation of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! In this part, we awaken from a long fall in the ruins of old Aperture and explore this facility's past. I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 5 (The Surprise And The Escape!)TheMaster9742022-07-18 | Hello everyone and welcome to the continuation of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! In this part, we get surprised and break out of the testing loop, but at what cost? I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 4 (The Return To Mandatory Testing)TheMaster9742022-07-17 | Hello everyone and welcome to the continuation of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! In this part, I return to mandatory testing with no end in sight...or is there a ray of hope that will see us escape? I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 3 (Starting Portal 2s Singleplayer!)TheMaster9742022-07-16 | Hello everyone and welcome to the start of my playthrough of Portal 2 as part of the Portal: Companion Collection on the Nintendo Switch! In this part, I start the singleplayer portion of the game and reunite with an old adversary. I hope you enjoyed the video, please let me know what you think and I will see you next time!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 13.5): Coded Factorial Method & Variable LimitationsTheMaster9742022-07-14 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the previous tutorial about ConCommands and illustrate a coded method that determines the factorial of an input number, plus the limitations that exist with this method. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAValve Source Code 2013 Tutorial (Episode 13): Basics of ConCommandsTheMaster9742022-07-10 | Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline the usage of ConCommands by showing a couple of examples that pass through 1 argument and 0 arguments, respectfully. I try something new in this video by showing code that I wrote beforehand and don't go over every single line in explicit detail. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Ready or Not Part 4 (Trying Out the Voll House, Penthouse & Nightclub!)TheMaster9742022-07-04 | Hello everyone and welcome to Ready or Not, the spiritual successor to SWAT 4, which is a realistic shooter that I took a strong liking to a few months back. I try out the former test levels Valley of the Dolls and Penthouse (with some epic fails), then play the Night Club. I think I am done doing videos on this game for now, unless there is any desire to see any of the stages in development. I don't think this video suffers from any audio/video glitches like the previous videos did, so that's a good thing! If you like the video and/or want to see more, please leave a like, comment and subscribe! Thank you for watching and see you for the next video.
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 2 (Playing Portals Advanced & Still Alive Maps!)TheMaster9742022-07-01 | Hey everyone and welcome to my playthrough of the advanced maps from Portal, plus the Still Alive maps as part of the Portal: Companion Collection on the Nintendo Switch! In this part, I get a little salty and fail a few times! Keep in mind I haven't played the advanced maps for a while and I wanted to solve all of the puzzles with relative ease. I hope you enjoyed the video, please let me know what you think and I will return with the start of Portal 2!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays: Portal: Companion Collection Part 1 (Playing Through Portal...Again!)TheMaster9742022-06-30 | Hey everyone and welcome to my playthrough of Portal from the Portal: Companion Collection on the Nintendo Switch! In this part, I play through Portal (again) and beat the game! Keep in mind I have previously played Portal on the channel back in 2015. I hope you enjoyed the video, please let me know what you think and I will return with advanced maps and Still Alive maps! Yes, the Portal: Still Alive maps are in this collection!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays [Steam Next Fest 2022]: Super Asqr Demo (Failing at a Vaguely Familiar Game...)TheMaster9742022-06-23 | Hello everyone and welcome to a playthrough of a game I found out about as part of Steam's Next Fest called Super Asqr. This is a game that reminds me of...something from the past, but I fail a few times and accidentally quit the game. I hope you enjoy the video, let me know what you think and check out this game and other playthroughs of games from Next Fest on the channel!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays [Steam Next Fest 2022]: LEGO Brawls Demo (A LEGO Smash Brothers Game?)TheMaster9742022-06-22 | Hello everyone and welcome to a playthrough of a game I found out about as part of Steam's Next Fest called LEGO Brawls. This is a game that reminds me of Super Smash Brothers, but with customizable LEGO characters. I hope you enjoy the video, let me know what you think and check out this game and other playthroughs of games from Next Fest on the channel!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays [Steam Next Fest 2022]: Bloodhound Demo (Another DOOM-Like Game, But With A Twist!)TheMaster9742022-06-21 | Hello everyone and welcome to a playthrough of a game I found out about as part of Steam's Next Fest called Bloodhound. This is a game that runs on the Unreal Engine and is another DOOM-like game, but this one is unique because it has...well, watch to find out. I hope you enjoy the video, let me know what you think and check out this game and other playthroughs of games from Next Fest on the channel!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays [Steam Next Fest 2022]: Metal: Hellsinger Demo (A DOOM-Like Rhythm FPS!)TheMaster9742022-06-20 | Hello everyone and welcome to a playthrough of a game I found out about as part of Steam's Next Fest called Metal: Hellsinger. This is a game that runs on the Unity engine and requires you to attack on beat to a metal song in order to do maximum damage. I hope you enjoy the video, let me know what you think and check out this game and other playthroughs of games from Next Fest on the channel!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer ► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbAGareth Plays [Steam Next Fest 2022]: Selaco Demo (An Ambitious Project Running On GZDoom!)TheMaster9742022-06-19 | Hello everyone and welcome to a playthrough of a game I found out about as part of Steam's Next Fest called Selaco. This is a game that runs on the GZDoom engine and has aspects that remind me of games such as Observer: System Redux and Cloudpunk. I hope you enjoy the video, let me know what you think and check out this game and other playthroughs of games from Next Fest on the channel!