Start 0:00 12 Labors 2:13 Absolute Nothing 5:17 Final Rebellion 11:49 Gopherwood Ark 14:03 The End 16:19[Granblue Fantasy Relink] - Midnights Overhaul Mod Showcase - Proto BahamutPabloriv2024-10-03 | Link to the mod: nexusmods.com/granbluefantasyrelink/mods/455
Showcasing one of the hardest quests in Midnight's Overhaul Mod.
Here's a breakdown of the changes:
• Damage caps removed for everything but SBAs • This makes it so that attack buffs and other character traits will always be useful, and should be played around for best results • A vast mount of sigil changes to accommodate this new system • A large amount of character changes to allow playing around buffs and to bring characters to be more similar in power, but still different depending on build and difficulty of play. (with the removal of DMG Caps, Characters will have different priorities in moves due to MVs being the main contributing factor to DMG. Additionally, SBA gain rates and Stun values for a maxed out character have been stabilized to be similar across different characters, allowing each character to be able to fill the role of stunner or SBA Genner. This is not listed in the change log, but please refer to the spreadsheet for more info on your character's priorities in both SBA gain, stun, or DPS. • A reduction in SBA gain rates to allow the bosses more time to play • A large increase in potential SBA damage to make up for it • Increased Stun damage required to stun bosses • Higher caps for Uplift and Stun Power • Alpha changed to provide 20% SBA to teammates when you use your own
Phase 1 0:00 Phase 2 2:09 Phase 3 6:51 End 19:00[Granblue Fantasy Relink] - Midnights Overhaul Mod Showcase - Custom Boss RushPabloriv2024-10-02 | Link to the mod: nexusmods.com/granbluefantasyrelink/mods/455
Showcasing one of Midnight's Rebalance modded custom quests.
Here's a breakdown of the changes:
• Damage caps removed for everything but SBAs • This makes it so that attack buffs and other character traits will always be useful, and should be played around for best results • A vast mount of sigil changes to accommodate this new system • A large amount of character changes to allow playing around buffs and to bring characters to be more similar in power, but still different depending on build and difficulty of play. (with the removal of DMG Caps, Characters will have different priorities in moves due to MVs being the main contributing factor to DMG. Additionally, SBA gain rates and Stun values for a maxed out character have been stabilized to be similar across different characters, allowing each character to be able to fill the role of stunner or SBA Genner. This is not listed in the change log, but please refer to the spreadsheet for more info on your character's priorities in both SBA gain, stun, or DPS. • A reduction in SBA gain rates to allow the bosses more time to play • A large increase in potential SBA damage to make up for it • Increased Stun damage required to stun bosses • Higher caps for Uplift and Stun Power • Alpha changed to provide 20% SBA to teammates when you use your own
Double Scarmiglione: 0:00 Icewyrm & Blizzadile: 4:35 Nazarbonju & Blizzadile: 9:16 Windwyrm: 12:50 Managarm: 16:14[Granblue Fantasy Relink] - Lucilius Zero- 2 Players Duo feat. Nblade - Siegfied PoV - 9:25 IGTPabloriv2024-06-08 | Nblade's (Yodarha) PoV: youtube.com/watch?v=337ddoWUMhQ Builds and OMs shown at the end Fuck Mines RNG[Granblue Fantasy Relink] Pyet-A Crazy 2nd Person Bug (Full Gameplay)Pabloriv2024-03-22 | Fight starts and I dc shortly after, at 2:46 things start to get weird... Probably the craziest bug I've ever experienced in a videogame. As the fight goes on, the camera goes wilder and I'm able to control multiple characters. Truly insane stuff...[MHWI] Tempered Ruiner Nergigante - Switch Axe - 45703Pabloriv2020-02-26 | MONSTER HUNTER WORLD store.playstation.com/#!/es-es/tid=CUSA07708_00