Chris HeckerAt the 2005 Game Developers Conference, Frank Lantz delivered this excellent rant on The Immersive Fallacy. It wasn't previously publicly available on the internet anywhere, and with all this VR talk recently, I thought it was pretty timely, so here it is in its entirety. Note that I've used a picture of Frank Lantz in the video instead of the actual Frank Lantz.
Posted with permission from the actual Frank Lantz, or at least his email representation.
The Immersive Fallacy, Frank Lantzs GDC 2005 RantChris Hecker2014-03-30 | At the 2005 Game Developers Conference, Frank Lantz delivered this excellent rant on The Immersive Fallacy. It wasn't previously publicly available on the internet anywhere, and with all this VR talk recently, I thought it was pretty timely, so here it is in its entirety. Note that I've used a picture of Frank Lantz in the video instead of the actual Frank Lantz.
Posted with permission from the actual Frank Lantz, or at least his email representation.Luck and Listening in Game DesignChris Hecker2018-09-22 | My first lecture in a looong time! I gave this talk recently at Busan Indie Connect in Busan, South Korea. I recorded it with a mic that picked up the simultaneous translation booth unfortunately, so you can hear the nice Korean translators struggling to keep up in the background. It could have used some more rehearsal and iteration, but it came out okay, and I'd like to expand on some of these ideas in future talks.Spore mahna mahnaChris Hecker2015-09-15 | An early test animation we did for the Spore creatures, played in the development animviewer. Animated by John Cimino.Pam Shortts broken both her legs, and I wanna dance with YOU! - Strictly BallroomChris Hecker2015-09-15 | Liz: What do I want? I'll tell you what I want! I want Ken Railings to walk in here right now, and say 'Pam Shortt's broken both her legs, and I wanna dance with YOU!' [the door flies open. It's Ken] Ken: Pam Shortt's broken both her legs, and I wanna dance with you. Kylie: That was unexpected.
Strictly Ballroom is a really fantastic movie, you should watch it.Ten - Chris Heckers GDC 2014 RantChris Hecker2014-03-21 | Here is my rant from the 2014 Game Developers Conference. It was the 10th anniversary of the rant session.
Also, thanks to Tim Schafer for helping out.Minecraft PilgrimChris Hecker2013-06-17 | My daughter and I were playing Minecraft in creative mode and she said, "Daddy, come check out what I just made!"Fair Use, Live - Chris Heckers GDC 2013 RantChris Hecker2013-03-30 | http://chrishecker.com/Fair_UseFair Use - Chris Heckers GDC 2013 RantChris Hecker2013-03-30 | http://chrishecker.com/Fair_UseNo One Knows About Your Game - Chris Heckers GDC13 Indie Game Summit SoapboxChris Hecker2013-03-27 | http://chrishecker.com/No_One_Knows_About_Your_GameI commentate varanass 500th SpyParty game!Chris Hecker2012-08-08 | SpyParty beta testers (http://www.spyparty.com/beta-sign-up) often ask me to play the big-round-numbers games with them, so I've played some 500th games and some 1000th games, and look forward to playing some 10000th games with some people (who will brutally crush me, that much is clear). varanas asked me to play his 500th, and it turned out to be a great game. I learned a lesson from myself...when I design a game where one of the themes is "making consequential decisions with partial information", I'd better pay attention to that theme while playing. Ignoring that loses me the game.
A couple things I didn't notice in the game that you can see clearly here if you're looking for them: 1:20 - you can see the statue swap 2:42 - you can see him planting the bug on the Ambassador, then bailing too fast from the convo (this immediate bail I noticed in game, but I'd already psyched myself into believing I had plenty of time to be sure)
I'm still trying to figure out the best way to do commentation, so this is a bit rough.spyparty kick fix2Chris Hecker2012-06-25 | Please let this fix be good enough.SpyParty Beta Debugging - 8x speed NPCsChris Hecker2012-06-20 | This is a video capture of a SpyParty (http://www.spyparty.com) debugging session while I was fixing some beta bugs. I changed how the NPCs select which behavior they run (go to the bookcase, look out the window, engage in conversation, etc.), so I wanted to get a qualitative view on how the party dynamics changed. This is running at 8x speed in debug mode.SpyParty Beta - start-walking-bug anti-proof?Chris Hecker2012-06-20 | It seems to me that everybody does the "sometimes move forward and kick" thing at the windows. Does this prove it's not a Spy-only thing?SpyParty Early-Access Beta TutorialChris Hecker2012-04-17 | I moved the official version of this here: http://www.youtube.com/watch?v=a_MIqQKhyH4GDC12 - The Dysfunctional Three-Way RantChris Hecker2012-03-12 | http://chrishecker.com/The_Dysfunctional_Three-WaySpyParty at PAX East 2011 post-game analysisChris Hecker2011-03-19 | http://spyparty.comSpyParty at PAX East 2011Chris Hecker2011-03-19 | Protip: don't walk into the camera like this, or you get shot. http://spyparty.comPlaying Slam Bolt Scrappers at PAX East 2011Chris Hecker2011-03-19 | Mash those buttons, mash them! http://firehosegames.comIco clip of hand holding mechanic for Chris Heckers GDC 2011 rantChris Hecker2011-03-06 | http://chrishecker.com/Potential_Unreached
http://spyparty.com Remember: THIS IS ALL TEMPORARY PROTOTYPE ART!SpyParty non-IK Example, Aligned With StatueChris Hecker2010-06-08 | This is a pre-IK solver example from SpyParty, to show how the animation works when it's lined up with the statue. This is for this blog post:
http://spyparty.com/2010/06/07/full-body-ik-solver-in-a-day http://spyparty.com Remember: THIS IS ALL TEMPORARY PROTOTYPE ART!Please Finish Your Game, Chris Heckers GDC2010 RantChris Hecker2010-03-15 | This is the video from my GDC2010 rant, titled "Please Finish Your Game". http://chrishecker.com/Please_Finish_Your_Game The beginning has the 2010 Duct Tape Award presented to Heather Chaplin for her rant in 2009.Ishtar credits and Dangerous Business intro, or The Creative ProcessChris Hecker2009-05-01 | This is the best exposition of the creative process I've ever seen. Ishtar is an underrated movie, not because the film itself is very good, but because the songs Paul Williams wrote for the movie are hilarious and brilliant.
My friend Jon Blossom introduced me to the awesomeness of Ishtar, and for that I am forever in his debt.
Sorry the video quality is bad, but the audio is what matters. The video is just giving you what the idea is. I'll try to capture a better version later.Henna Octopus Eats Swedish FishChris Hecker2009-04-26 | A henna tattoo of an octopus I recently did for my daughter. Henna octopi eat swedish fish, duh.
More: http://chrishecker.com/Henna_TattoosSpore - herd prototype in animpreviewChris Hecker2009-04-12 | A large herd of creatures flocking in the animpreview prototyping tool.
Part of my "Liner Notes" for Spore: http://chrishecker.com/My_Liner_Notes_for_SporeSpore creature skin paint prototypeChris Hecker2009-04-12 | This video shows Spore's skinproto prototype creature paint system running a randomized paint script on a test mesh.