Davila GamesGameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Reprogrammed Game by Yuri d'Ávila (Davila Games) https://apoia.se/davilagames
Original Game by Capcom
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Street Fighter Zero SGDK Port WIP#5 (Mega Drive / Sega Genesis)Davila Games2023-12-31 | Gameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Reprogrammed Game by Yuri d'Ávila (Davila Games) https://apoia.se/davilagames
Original Game by Capcom
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Stage Chun Li: Background Port: Yuri d'Ávila Music Cover: Lawrence McCormick
Stage Ken: Background Port: Yuri d'Ávila Music Cover: Yuri d'Ávila
Stage Birdie: Background Port: Lucas Rheo
Stage Sodom: Background Port: Lucas Rheo
Stage Rose: Background Port: Lucas Rheo & Yuri d'Ávila Music Cover: Diggo Silva
Stage Sagat: Background Port: Yuri d'Ávila
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games: LUNATIC FIGHTERS (Trailer)Davila Games2024-07-05 | LUNATIC FIGHTERS is a fighting game for Mega Drive, where criminals are forced to fight each other. In a not-so-distant future, criminals, psychopaths, murderers and all types of lunatics are sent to a fighting tournament where only the best survive. But is there something bigger behind all this? You are one of these fighters and you need to find out why someone with important charges would be interested in promoting friction between prisoners just to cause fun!
LUNATIC FIGHTERS é um jogo de luta para Mega Drive, onde criminosos são obrigados a brigar entre si. Em um futuro não tão distante, criminosos, psicopatas, assassinos e todos os tipos de lunáticos, são enviados para um torneio de lutas onde só o melhor sobrevive. Mas será que existe algo maior por trás de tudo isso? Você é um destes lutadores e precisa descobrir porque alguém de cargo importante teria interesse em promover um atrito entre prisioneiros apenas para causar diversão!
#LunaticFighters #DavilaGames #SGDK #MegaDrive #SegaGenesis #FightingGame #FightingGames #RetroGame #RetroGames #RetroGaming #GameDev #RetroDev #GameDevelopment #RetroGameDev #GameDeveloper #Game #Games #BlastProcessing #WelcomeToTheNextLevelLunatic Fighters WIP#2 (Mega Drive / Sega Genesis)Davila Games2024-05-05 | Gameplay do jogo LUNATIC FIGHTERS sendo desenvolvido para o Mega Drive / Sega Genesis com a biblioteca SGDK.
Gameplay of LUNATIC FIGHTERS game being developed to Mega Drive / Sega Genesis with SGDK library.
Created by Yuri d'Ávila Intro / Title Music by Edmo Caldas
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #LunaticFighters #LFVinheta Revista RetroDev BrasilDavila Games2023-09-10 | Vinheta comercial da campanha no Catarse da revista RETRODEV BRASIL, a nova revista sobre os novos lançamentos em jogos retrô e desenvolvimento de games para consoles antigos.
#RevistaRetroDev #RetroDev #RetroGames #RetroGame #RetroGaming #MegaDrive #SegaGenesis #MasterSystem #GameGear #DreamCast #Saturn #SegaSaturn #Tectoy #Sega #GameDev #GameDeveloper #GameDevelopment #RetroDev #SGDK #BEX #NEXTBasic #SecondBASIC #RetroPublisher #DavilaGames #Revista #Magazine #GameMagazineDavila Games MD Scroll Line + Sine Effects (Tests)Davila Games2023-08-31 | - Efeito de bandeira, usando scroll de linhas a partir de um valor de seno. Criados para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Gens Kmod e no Kega Fusion.
- Flag effect, using scroll lines from a sine value. Created for Genesis/Mega Drive in C language using the SGDK, being tested in the Gens Kmod and Kega Fusion emulator.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #Fusion #FusionEmulator #Gens #GensEmulatorStreet Fighter Zero WIP#1 (Mega Drive) #DavilaGames #SGDKDavila Games2023-06-26 | Street Fighter Zero port para Mega Drive por Davila GamesStreet Fighter Zero SGDK Port WIP#4 (Mega Drive / Sega Genesis)Davila Games2023-06-17 | Gameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Stage Chun Li: Background Port: Yuri d'Ávila Music Cover: Lawrence McCormick
Stage Ken: Background Port: Yuri d'Ávila Music Cover: Yuri d'Ávila
Stage Birdie: Background Port: Lucas Rheo
Stage Sodom: Background Port: Lucas Rheo
Stage Rose: Background Port: Lucas Rheo & Yuri d'Ávila Music Cover: Diggo Silva
Stage Sagat: Background Port: Yuri d'Ávila
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevSFA New Versus Music #DavilaGames #MegaDriveDavila Games2023-05-02 | ...New Sega Genesis shootem up coming soon!Davila Games2023-04-18 | ...Street Fighter Zero SGDK Port WIP#3 (Mega Drive / Sega Genesis)Davila Games2023-04-15 | Gameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Stage Chun Li: Background Port: Yuri d'Ávila Music Cover: Lawrence McCormick
Stage Ken: Background Port: Yuri d'Ávila Music Cover: Yuri d'Ávila
Stage Birdie: Background Port: Lucas Rheo
Stage Sodom: Background Port: Lucas Rheo
Stage Rose: Background Port: Lucas Rheo & Yuri d'Ávila Music Cover: Diggo Silva
Stage Sagat: Background Port: Yuri d'Ávila
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games MD 32 Collors With 2 Planes (Tests)Davila Games2023-04-01 | - Efeito de 32 cores em uma imagem utilizando-se de dois planos, cada um com sua paleta. Na tela versus, chega a se ter uma média de 64 cores na tela, 32 de cada personagem. Criados para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Gens Kmod.
- Effect of 32 colors on an image using two planes, each with its own palette. On the versus screen, there is an average of 64 colors on the screen, 32 of each character. Created for Genesis/Mega Drive in C language using the SGDK, being tested in the Gens Kmod emulator.
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #SpacePongCombat #SPCStreet Fighter Alpha Mega Drive AI #DavilaGames #StreetFighterZero #StreetFighterAlpha #SGDKDavila Games2023-01-12 | ...Lunatic Fighters WIP#1 (Mega Drive / Sega Genesis)Davila Games2022-12-04 | Gameplay do jogo LUNATIC FIGHTERS sendo desenvolvido para o Mega Drive / Sega Genesis com a biblioteca SGDK.
Gameplay of LUNATIC FIGHTERS game being developed to Mega Drive / Sega Genesis with SGDK library.
Created by Yuri d'Ávila Intro / Title Music by Edmo Caldas
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #LunaticFighters #LFTrue Galactic Mission WIP#1 (Mega Drive / Sega Genesis)Davila Games2022-11-04 | Gameplay do jogo TRUE GALACTIC MISSION sendo desenvolvido para o Mega Drive / Sega Genesis com a biblioteca SGDK.
Gameplay of TRUE GALACTIC MISSION game being developed to Mega Drive / Sega Genesis with SGDK library.
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #TrueGalacticMission #TGMDavila Games MD Creating a Tiled RPG Map (Timelapse)Davila Games2022-10-29 | - Processo de criação de um mapa simples para jogo de RPG com tiles de 8 x 8 pixels, criado em pixel art utilizando Tiled. - Process of creating a simple RPG game map with tiles of 8 x 8 pixels, created in pixel art using Tiled.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevSFZDavila Games2022-10-02 | ...Davila Games MD Creating a Tiled Platform Map (Timelapse)Davila Games2022-09-21 | - Processo de criação de um mapa simples de jogo de plataforma com tiles de 8 x 8 pixels, criado em pixel art utilizando Tiled. - Process of creating a simple platform game map with tiles of 8 x 8 pixels, created in pixel art using Tiled.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevCanal 3 Expo 2022 - 21/08/2022 - São Paulo/SPDavila Games2022-09-10 | Passeio pelo CANAL 3 EXPO 2022 e pré-lançamento do nosso game LUNATIC FIGHTERS para Mega Drive / Sega Genesis. 21 de Agosto, São Paulo/SP.
#DavilaGames #LunaticFighters #Canal3Expo2022 #Canal3Expo #Canal3 #Canal3ClassicGaming #RetroGame #RetroGames #RetroGaming #Sega #Atari #Nintendo #MasterSystem #MegaDrive #SuperNintendo #SNES #NES #NeoGeo #Dreacast #SegaSaturn #Game #Games #Arcade #Fliperama #Expo #SaoPaulo #BairroDaLiberdadeMuseu do Videogame Itinerante - 25/05/2022 - Juiz de Fora/MGDavila Games2022-08-31 | Passeio pelo MUSEU DO VIDEOGAME ITINERANTE. 25 de Maio, Juiz de Fora/MG.
#DavilaGames #MuseuDoVideogameItinerante #RetroGame #MuseuDoVideogame #RetroGames #RetroGaming #Sega #Atari #Nintendo #MasterSystem #MegaDrive #SuperNintendo #SNES #NES #NeoGeo #Dreacast #SegaSaturn #Game #Games #Arcade #Fliperama #Expo #JuizDeFora #ShoppingIndependencia #IndependenciaShoppingStreet Fighter Zero SGDK Port WIP#2 (Mega Drive / Sega Genesis)Davila Games2022-07-14 | Gameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Reprogrammed Game by Yuri d'Ávila (Davila Games) https://apoia.se/davilagames https://www.YouTube.com/c/DavilaGames
Rearranged Music (Intro & Select Screen) by Edmo Caldas (Midi Cover) https://www.YouTube.com/c/MIDICOVER
Rearranged Music (Chun Li Stage) by Lawrence McCormick (Inglebard) https://www.YouTube.com/c/InglebardMusic https://www.YouTube.com/c/InglebardGaming
Rearranged Music (Ken Stage) by Yuri d'Ávila (Davila Games)
Original Game by Capcom
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Stage Chun Li: Background Port: Yuri d'Ávila Music Cover: Lawrence McCormick
Stage Ken: Background Port: Yuri d'Ávila Music Cover: Yuri d'Ávila
Stage Birdie: Background Port: Lucas Rheo
Stage Sodom: Background Port: Lucas Rheo
Stage Rose: Background Port: Lucas Rheo & Yuri d'Ávila Music Cover: Diggo Silva
Stage Sagat: Background Port: Yuri d'Ávila
#DavilaGames #MegaDrive #SGDK #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevStreet Fighter Zero rodando no Mega Drive 2017! #DavilaGamesDavila Games2022-04-07 | ...Street Fighter Zero SGDK Port WIP#1 (Mega Drive / Sega Genesis)Davila Games2021-12-19 | Gameplay do jogo STREET FIGHTER ZERO sendo portado para o Mega Drive / Sega Genesis com a biblioteca SGDK. Estudo para a criação de uma engine de lutas para o Mega Drive utilizando como base o jogo Street Fighter Zero do Arcade como port.
Gameplay of STREET FIGHTER ZERO game being ported to Mega Drive / Sega Genesis with SGDK library. Study for the creation of a fighting engine for Mega Drive using as a basis the game Street Fighter Zero from Arcade as a port.
Reprogrammed Game by Yuri d'Ávila (Davila Games) https://apoia.se/davilagames https://www.YouTube.com/c/DavilaGames
Rearranged Music by Lawrence McCormick (Inglebard) https://www.YouTube.com/c/InglebardMusic https://www.YouTube.com/c/InglebardGaming
Original Game by Capcom
Agradecimentos aos Apoiadores / Thanks To Supporters: Edgar Henrique (apoia.se) Fred Jorge Silva de Souza (apoia.se) Gustavo Teixeira (apoia.se) James "pmasterBR" Gomes Juca (apoia.se) Marco Franci (apoia.se) Luis Fernando Garcia Mauro "Oruam" Flores Olivier Cahagne Willians Alves Carreira Yure Cesar Vargas
Português: CRUSH THE GEMS é um jogo de quebra-cabeça da DAVILA GAMES onde você deve alinhar 3 ou mais blocos da mesma cor para ganhar pontos e avançar para o próximo nível. O jogo possui versões para Windows e Android.
English: CRUSH THE GEMS is a puzzle game by DAVILA GAMES where you must line up 3 or more blocks of the same color to earn points and advance to the next level. The game has versions for Windows and Android.
Português: CRUSH THE GEMS é um jogo de quebra-cabeça da DAVILA GAMES onde você deve alinhar 3 ou mais blocos da mesma cor para ganhar pontos e avançar para o próximo nível. O jogo possui versões para Windows e Android.
English: CRUSH THE GEMS is a puzzle game by DAVILA GAMES where you must line up 3 or more blocks of the same color to earn points and advance to the next level. The game has versions for Windows and Android.
#DavilaGames #CrushTheGems #YuriDavila #Unity #MadeWithUnity #UnityDev #Unity2D #Unity3D #GooglePlay #Android #AndroidGame #AndroidGames #AndroidDev #AndroidDeveloper #QuebraCabeça #Puzzle #PuzzleGame #PuzzleGames #Arcade #ArcadeGame #ArcadeGames #GooglePlay #GameDev #GameDevBR #IndieDev #GameDeveloper #IndieGame #IndieGames #Game #GamesDavila Games: CRUSH THE GEMS (Trailer)Davila Games2021-12-09 | CRUSH THE GEMS é um jogo de quebra-cabeça da DAVILA GAMES onde você deve alinhar 3 ou mais blocos da mesma cor para ganhar pontos e avançar para o próximo nível. O jogo possui versões para Windows e Android. Veja abaixo os links para download.
CRUSH THE GEMS is a puzzle game by DAVILA GAMES where you must line up 3 or more blocks of the same color to earn points and advance to the next level. The game has versions for Windows and Android. See below for download links.
#DavilaGames #CrushTheGems #YuriDavila #Unity #MadeWithUnity #UnityDev #Unity2D #Unity3D #QuebraCabeça #Puzzle #PuzzleGame #PuzzleGames #Arcade #ArcadeGame #ArcadeGames #GameDev #GameDevBR #IndieDev #IndieDeveloper #GameDeveloper #IndieGame #IndieGames #Game #Games #Windows #WindowsGame #WindowsGames #WindowsDev #WindowsDeveloper #ItchIO #Android #AndroidGame #AndroidGames #AndroidDev #AndroidDeveloper #GooglePlayDesenvolvimento Mega Drive SGDK #10: Músicas e Trilhas SonorasDavila Games2021-11-07 | Desenvolvimento Mega Drive SGDK #10: Músicas e Trilhas Sonoras Vídeo Aula sobre como inserir músicas para trilhas sonoras no seu game desenvolvido para o Mega Drive com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #09: Sound FX ou Efeitos SonorosDavila Games2021-07-05 | Desenvolvimento Mega Drive SGDK #09: Sound FX ou Efeitos Sonoros Vídeo Aula sobre como criar efeitos sonoros para seu game desenvolvido para o Mega Drive com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games MD Vertical Scroll Tiles + Window Plane (Tests)Davila Games2021-06-19 | - Fundo em paralax se movendo verticalmente, fatiado em tiles de 16 pixels, utilizando uma barra de menu no topo da tela com Window Plane, criados para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Fusion.
- Vertically moving parallax background, sliced into 16 pixel tiles, using a menu bar at the top of the screen with Window Plane, created for Genesis/Mega Drive in C language using SGDK, being tested in the Fusion emulator.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDev #Fusion #FusionEmulatorDavila Games MD H-Interrupt Line Scale Raster Effect (Tests)Davila Games2021-03-26 | - Interrupção horizontal com efeitos de raster dando a impressão de profundidade e perspectiva criado para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Fusion. - Horizontal interruption with raster effects giving the impression of depth and perspective created for Genesis / Mega Drive in C language using SGDK, being tested in the Fusion emulator..
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #08: Paletas de CoresDavila Games2021-02-04 | Desenvolvimento Mega Drive SGDK #08: Paletas de Cores: Vídeo Aula sobre como gerenciar e manipular as 4 paletas de cores do Mega Drive com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #07: Background ou Planos de FundoDavila Games2020-11-22 | Desenvolvimento Mega Drive SGDK #07: Background ou Planos de Fundo: Vídeo Aula sobre a criação de background ou planos de fundo para formação dos cenários para jogos de Mega Drive criados com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games MD Creating a Pixel RPG Map (Timelapse)Davila Games2020-08-12 | - Processo de criação de um mapa simples de RPG com tiles de 8 x 8 pixels, criado em pixel art no tamanho de 1024 x 1024 pixels utilizando Photoshop. - Process of creating a simple RPG map with tiles of 8 x 8 pixels, created in pixel art in the size of 1024 x 1024 pixels using Photoshop.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games MD Sprite Move and Animation (Tests)Davila Games2020-07-31 | - Sprite movendo e animando criados para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Gens. - Sprite moving and animating created for Genesis/Mega Drive in C language using SGDK, being tested in the Gens emulator.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #06: Criando Sprites AnimadasDavila Games2020-07-06 | Desenvolvimento Mega Drive SGDK #06: Criando Sprites Animadas: Vídeo Aula sobre a criação de sprites animadas para jogos de Mega Drive criados com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #05: Importando Recursos GráficosDavila Games2020-04-25 | Desenvolvimento Mega Drive SGDK #05: Importando Recursos Gráficos: Vídeo Aula sobre a importação de recursos gráficos, tais como Sprites e Backgrounds para um projeto criado com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDavila Games MD Abertura e Menu (Tests)Davila Games2020-03-08 | - Abertura e menu DAVILA GAMES criados para Genesis/Mega Drive em linguagem C utilizando o SGDK, sendo testado no emulador Kega Fusion. - Opening and DAVILA GAMES menu created for Genesis/Mega Drive in C language using SGDK, being tested in the Kega Fusion emulator.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #04: Arquivos, Pastas e DiretóriosDavila Games2020-02-11 | Desenvolvimento Mega Drive SGDK #04: Arquivos, Pastas e Diretórios: Vídeo Aula básica sobre a estrutura de arquivos, pastas e diretórios de um projeto criado com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #03: Joystick, Controles e BotõesDavila Games2020-01-20 | Desenvolvimento Mega Drive SGDK #03: Joystick, Controles e Botões: Vídeo Aula básica sobre o funcionamento do Joystick do Mega Drive e funções de entrada para reconhecer os comandos dos botões do controle usando a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
Criado por Yuri d´Ávila em 2020.
Baixar o SGDK: github.com/Stephane-D/SGDK Comando de Build: %GDK_WIN%\bin\make -f %GDK_WIN%\makefile.gen
Acesse nosso site: https://www.davilagames.com.br Apoie-nos no Apoia-se: https://www.apoia.se/davilagames
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #02: Código C Estrutura BásicaDavila Games2020-01-05 | Desenvolvimento Mega Drive SGDK #02: Código C Estrutura Básica: Vídeo Aula sobre a codificação básica para desenvolver com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento Mega Drive SGDK #01: Instalando e ConfigurandoDavila Games2019-12-20 | Desenvolvimento Mega Drive SGDK #01: Instalando e Configurando: Vídeo Aula sobre como desenvolver com a biblioteca SGDK, Sega Genesis Development Kit, utilizando a linguagem C e a ferramenta Visual Studio 2017.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento de Games Genesis Mega Drive: Ferramentas de DesenvolvimentoDavila Games2019-12-03 | Vídeo Aula de Desenvolvimento de Games Genesis Mega Drive: Ferramentas de Desenvolvimento: Quais os programas mais utilizados para desenvolver e compilar códigos para criar jogos para Genesis Mega Drive. Apresentando os softwares BasiEgaXorz, SecondBasic e SGDK (Sega Genesis Development Kit).
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento de Games Genesis Mega Drive BEX #1: Basic - Estrutura Básica de CódigoDavila Games2019-10-06 | Vídeo Aula de Desenvolvimento de Games Genesis Mega Drive BEX #1: Basic - Estrutura Básica de Código: A estrutura principal que um código escrito em Basic com a técnica BEX deve ter para ser compilado através do BasiEgaXorz e rodar em emuladores ou consoles.
#DavilaGames #GameDeveloper #GenesisMegaDrive #YuriDavila #GameDev #IndieDev #IndieGame #IndieGames #RetroGame #RetroGames #RetroGaming #PixelArt #SGDK #BEX #SecondBasic #HomeBrew #VideoGame #Game #Games #16bits #Genesis #MegaDrive #MasterSystem #Sega #SegaGenesis #SegaMegaDrive #GenesisDeveloper #GenesisDev #MegaDriveDeveloper #MegaDriveDevDesenvolvimento de Games Genesis Mega Drive BEX #2: Tile Typewriter EffectDavila Games2019-08-10 | Vídeo Aula de Desenvolvimento de Games Genesis Mega Drive BEX #2: Tile Typewriter Effect: Como mostrar caracteres letra por letra na tela simulando efeito de máquina de escrever. Além de texto, também pode ser usado para formar telas com imagens quadro por quadro.