Mathfinder
Magus got the BIGGEST Remaster in Pathfinder 2E - Pathfinder Impossible Magic
updated
Are the conclusions wrong or right? Is the entire PREMISE wrong? We will deep dive into the math of Skills in this video!
Blackpowder, Magic, and Plot: drivethrurpg.com/en/product/529656/blackpowder-magic-plot
Creators’ BlueSky:
Dan Talks Games https://bsky.app/profile/dantalksgames.bsky.social
Tabletop Obscura https://bsky.app/profile/tabletopobscura.bsky.social
Creator’s Reddit post: reddit.com/r/Pathfinder2e/search/?q=blackpowder%20magic%20plot&cId=638499a9-0dfc-4762-8cba-b2a3916b1519&iId=ccae96e0-411c-417b-8ab0-8b937c684e91
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Timestamps
- 0:00 Intro
- 0:49 The most frequently given advice about Skills
- 4:20 Promotion: Blackpowder, Magic, and Plot
- 5:40 Were the advice’s CONCLUSIONS wrong?
- 14:46 … Was the PREMISE wrong?
- 17:36 The Dimensionality of Skill Investment
- 19:07 Math Setup
- 22:12 Main Attribute Graph Analysis
- 27:08 THIS is what “just keeping up” looks like
- 28:34 (Continuing) Main Attribute Graph Analysis
- 30:12 Secondary Attribute Math Setup
- 31:14 Second Attribute Graph Analysis
- 35:13 Skill Selection for Combat
- 43:02 Skill Selection for Non-Combat
- 47:18 Making Room is VERY important!
- 54:57 Outro
Magic+, Team+'s latest publication on Pathfinder Infinite has a ton of goodies for all spellcaster players. New spells, new options for 1-3 Action variations of existing spells, new Archetypes (including a Mythic Archgmage Destiny!), modified ways of running Summon and Battle Form spells but my favourite of all of these is Essence Casting.
Magic+ discount link: tools.pathfinderinfinite.com/browse.php?discount=9273b0a978
Arcane Mark's videos on Essence Casting:
- Dawnsbury playthrough: youtube.com/watch?v=1WK5U6UqGEk
- Deep dive: youtu.be/t82RFR6eBYM
Timestamps
0:00 Intro
1:41 Essence Casting Summary
10;41 Essence vs Vanilla Power Level
19:06 Tactics for Essence Casters - Spell Selection
25:31 Tactics for Essence Casters - In-Combat Spell Tactics
38:00 Tactics for Essence Casters - Coordinating with Vanilla Casters and Martials
43:07 Outro
DISCLAIMER: I accidentally used the Jotunborn Iconic and called them Irabeth (a Dromaar Guardian) throughout the video. Somehow made that crosswire. My bad!
Magic+ discount link: tools.pathfinderinfinite.com/browse.php?discount=9273b0a978
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Timestamps
0:00 Intro
0:36 Check out Magic+
2:32 My opinions on tanks…
3:13 Guardian Baseline Features
7:38 Taunt and Intercept Attack
12:57 Combat Example Setup - Dragon vs Party
18:55 Combat Example - Dragon’s Strategy
25:25 Combat Example - Champion
31:09 Combat Example - Guardian
38:32 So… How good is Intercept Attack?
45:56 Guardian Feats
54:55 Outro
Thing is... I don't agree at all. I never did, not even before the Guardian released. But how can we talk about the Guardian without talking about how other tanks than the Champion ALREADY EXIST in the game, and get ignored?
So this video is all about the hows and whys of tanking, explaining what I think makes for a competent tank and how Pathfinder already has good tanking options. Once that context has been explained... we can talk about the Guardian. Next week perhaps!
Timestamps
- 0:00 Intro
- 1:30 A Talk about Tanking
- 6:00 Dilemma Tanking - and why the Champion is good
- 7:40 Why is the Champion the “only” tank?
- 12:31 Action-Denial Tanks
- 19:41 Healbot Tanks
- 24:17 Spike Damage Tanks
- 32:08 How does the Guardian Tank?
- 36:11 Outro
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Until recently I agreed with you. But between Rival Academies and Shining Kingdoms, things have been getting better, and now with the brand new War Mage Class Archetype, we are SO BACK.
The Bronze Age one-shot will be at 6 pm Pacific Time, Friday July 25th. Relevant links:
- GM's channel: @PsiPrimeProductions1
- Streaming channel: @SwingRipper
- Other players: @time2dice @ThrabenU_Gaming
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Timestamps
- 0:00 Intro
- 1:09 Player Core 1 Wizard… disappointing
- 5:25 But Paizo is making things better!
- 7:53 War Mage - Base Features
- 13:11 War Mage - Feats Highlight
- 18:05 Arcane Spells Highlight
- 23:42 War Mage Conclusions
- 24:48 Outro
The Bronze Age one-shot will be at 6 pm Pacific Time, Friday July 25th. Relevant links:
- GM's channel: @PsiPrimeProductions1
- Streaming channel: @SwingRipper
- Other players: @time2dice @ThrabenU_Gaming
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Timestamps
- 0:00 Intro
- 1:22 Commander Class Progression
- 5:03 Tactics Highlight
- 16:20 Playtest Change Highlight -Plant Banner
- 18:56 Playtest Change HIghtlight - Defiant Banner
- 31:10 Overall Thoughts
- 37:15 Outro
Today lets delve into the Witch and the Runelord Wizard!
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Timestamps
- 0:00 Outro
- 1:01 Witch Build
- 7:24 Witch Spells
- 15:55 Witch Tactics
- 24:37 Wizard Build
- 29:38 Wizard Spells
- 37:55 Wizard Tactics
- 46:14 Outro
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But what's the point of all that if we don't actually BUILD some blasters? So lets build out an Elemental Bloodline Sorcerer to both be a great blaster AND a good teammate.
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Timestamps
- 0:00 Intro
- 1:02 Elemental Sorcerer Build
- 15:13 Elemental Sorcerer Levels 1-2 Spells & Tactics
- 21:05 Elemental Sorcerer Levels 3-8
- 32:46 Elemental Sorcerer Levels 9-20
- 44:37 Outro
The chart I present in the airbursting section is linked here: http://youtube.com/post/UgkxQZBoMLkWjfizIUTyGxBhcbHDMhnGQuhn?si=B1NkhRr1NdNAhEIN (It needed a correction from the form I presented here)
Timestamps:
- 00:00:00 Intro
- 00:01:05 Blasting is an IMPORTANT role!
- 00:08:49 What does AoE damage math ACTUALLY look like?
- 00:15:12 Basic Tactic 1: Focus Fire
- 00:20:34 Basic Tactic 2: Single-Target Spells w/ "AoE Riders"
- 00:26:35 Basic Tactic 3: Fire and Forget
- 00:30:55 Impact of Level on Blasting
- 00:36:31 Advanced Tactic 1: Debuff Riders
- 00:42:22 Advanced Tactic 2: Zoning Spells
- 00:49:04 GET OUT OF THE WAY OF AOES
- 00:51:25 Advanced Tactic 3: Airbursting
- 00:58:02 Advanced Tactic 4: Single Target Blasting
- 01:02:29 Outro
In the coming week, I’ll be releasing a video where I’ll explain how you SHOULD calculate AoE.
This is part 2 of the video series on covering how to convert characters from D&D to Pathfinder. See the rest of the videos here: youtube.com/playlist?list=PLuOKz6QwBiItMCXV15kWJ_SeJU8idd5L1
This video will be covering the Cleric and the Druid... and BOY do I have OPINIONS about the Druid.
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Timestamps:
- 0:00 Mathfinder Intro
- 0:17 Video Intro
- 0:45 Cleric Overall
- 9:12 Cleric Subclass Specifics
- 23:35 Druid Overall
- 30:13 Druid Subclass Specifics
- 39:15 Outro
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To many players, that is an unsatisfying answer. So let's take on the extremely difficult task of converting all classes and subclasses from D&D 5.5E (aka 2024 D&D) characters to Pathfinder 2E! This video will come in many, many parts. Today I will cover general guidelines, Barbarians, and Bards.
Small warning: There are sections of this video where I speed myself up to 1.5x to speed through some rules differences between the two games. If you are watching me at a higher speed already, these parts of the video will sound like nonsense. If you are already adept with PF2E’s rules, you can fully ignore those sections, there’s nothing new for you there. If you are brand new to the game, watch me at no more than 1.25x speed so you can understand those sections!
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Timestamps:
0:00 Most common question about PF2E???
0:41 Intro
2:23 General Conversion Guidelines
9:50 General per-Class Template
12:02 DISCLAIMER
12:30 Barbarian Overall
15:52 Barbarian Subclasses
27:43 Bard Overall
35:00 Bard Subclasses
46:21 Outro
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Ultimately, there’s no one-size-fits-all answer. That’s what makes tactics in this game so much fun! So here’s an hour-long video about how to make these very difficult decisions…
SwingRipper’s videos about Tempo:
Part 1: youtube.com/watch?v=vNX0LiiLW-g
Part 2: youtube.com/watch?v=SM_vPmHbcpc
ThrabenU’s video about resources: youtu.be/98KHyTCRBbk
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Discount links for Team+ stuff:
- Tian Xia+: pathfinderinfinite.com/browse.php?discount=95641442a3
- Wizards+: pathfinderinfinite.com/browse.php?discount=977c27a7aa
Timestamps:
0:00 Intro
0:12 The Value of Tempo
1:15 What does “Who is the Beatdown” mean?
3:50 Baseline Consideration: Daily Resources
6:56 Baseline Consideration: Party Composition
11:13 Increasing your Tempo
15:58 When to REDUCE your Tempo?
19:58 Scenario I - Buffing and Debuffing
27:30 Scenario II - Unique Monster Abilities
39:38 Scenario III - Scary Melee Enemies…
49:04 Scenario IV - Divide and Conquer!
55:06 Scenario V - NO ONE likes thinking about this…
59:52 Outro
In the previous video I established my “rubric” for how I like to evaluate the various blaster casters you can build in Pathfinder 2E. In this video, I will be going through some iconic, powerful blaster builds, and giving them a grade with that rubric. There are quite a few surprises in here!
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Timestamps:
0:00 Intro
0:27 Rubric Refresher
1:10 Oscillating Wave Psychic
6:30 Elemental (Fire/Metal) Sorcerer
13:52 Draconic (Arcane Sorcerer)
18:26 Imperial Sorcerer
23:35 Stone Druid
28:45 Storm Druid w/ Elementalist Archetype
31:48 Silence in Snow Witch
35:48 Flames Oracle
40:54 Liturgist (Steward/Vanguard/Echo) Animist
45:40 School of Battle Magic, Spell Blending Wizard
49:38 THE WINNER!!!!
55:11 Final Rankings
59:41 Outro
Back in 2019, this was true. As time has gone on, Paizo really has put in effort into making blasters good. With Rage of Elements and the Remaster, I think blasters are overall in a very good place, but the advice has not kept up. Let's fix that!
Today's video is part 1 of a 3-parter. Today we will establish metrics by which I like to evaluate my blasters, and in the following 2 videos we will be using these metrics to evaluate the various blasters in the game.
My blaster caster rubric: https://i.postimg.cc/7LPFfPZ8/Blaster-Rubric.png
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Timestamps:
- 0:00 Channel Intro
- 0:11 Video (and series!) Intro
- 3:15 What is the role of a blaster?
- 7:26 What makes a GOOD blaster?
- 16:06 Spike Damage vs Continuous Damage
- 23:07 Reliability is the natural result of caster offences!
- 27:15 Versatility... Is it worth giving up?
- 30:36 Fitting a blaster into your party!
- 34:21 Presenting.... THE RUBRIC!!!!!
- 35:47 Outro
Truly a criminally underrated spell. It is just fantastic sustained single-target damage attached to some good riders and in an AoE template. Quite excellent, if you ask me!
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Timestamps:
- 0:00 Intro
- 0:11 Cinder Swarm Summary
- 1:36 The Baseline
- 5:56 Emanations are BIGGER than Bursts!
- 8:52 Forced Movement is UNDERRATED!
- 14:08 Cinder Swarm has EXCELLENT DPR!
- 17:44 DPR Calculations ...
- 24:25 Other Damage-related Factors
- 31:42 Outro
Heads up: The final 10 ish minutes is me talking about a Backerkit for another TTRPG. I have timestamped it!
- WARDEN Backerkit: backerkit.com/c/projects/ghost-spark/warden-the-genre-agnostic-d20-rpg
- WARDEN Playtest: docs.google.com/document/d/1qS53MqTt6fMXqysOwqRtvSY-eKHfi5qPhX91DmJSxyk/edit?usp=sharing
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Timestamps:
- 0:00 Mathfinder Intro
- 0:30 Introducing the Myth
- 1:02 The Truth in the Myth
- 4:15 Accuracy Comparison Baseline
- 6:41 Moving past the baseline
- 8:53 Attack Rolls often have FAVOURABLE math!
- 15:58 Shadow Signet is NOT mandatory y'all!
- 23:57 Other Factors Benefiting Attack Rolls
- 28:49 Attack Roll Summary
- 29:35 Introducing WARDEN (Promotion)
- 38:40 Outro
First up: the notion that you MUST expect enemies to succeed their Saves, and that spells without good Success effects are bad.
Timestamps:
- 0:00 Intro
- 1:47 The Nugget of Truth in the Myth
- 5:12 Multi-target Spells
- 15:43 And no... minions don't just drop like flies to martials!
- 17:52 Action-efficient Spells
- 21:43 Multi-target CONTEXTS
- 27:37 Lessons Learned
- 29:40 Outro
I disagree! I think Prepared casting is about even with Spontaneous. Sometimes better, sometimes worse. In the hands of a particularly proficient player it may even be better more often than not!
Lets dig into how to build Prepared spellcasters effectively.
Timestamps:
- 0:00 Intro
- 0:40 Harder does NOT mean worse!
- 2:05 Do NOT pick spells like a Spontaneous caster does.
- 5:54 Downside Mitigation
- 11:03 What sorta spells SHOULD you prepare?
- 26:40 Gaining Actionable Information
- 31:46 How to ACT on Information
- 36:35 A Practice Example: Wizard vs Sorcerer
- 45:54 "IRL" Benefits of Prepared Casters
- 50:24 Outro
Recall Knowledge is arguably the most underrated Skill Action in this game. Today I will talk about reasons why people think it's bad, discuss where I disagree, give advice to avoid pitfalls in places where I agree, and present a few guidelines on how best to use Recall Knowledge.
Timestamps:
- 0:00 Mathfinder Intro
- 0:12 Recall Knowledge Intro
- 1:00 Why people say Recall Knowledge is bad
- 4:05 #1 Recall Knowledge is "Tempo Negative"
- 12:08 #2 The Crit Fail Risk
- 16:26 #3 Recall Knowledge and Skill Investment
- 20:07 Skill Investment Math
- 31:58 #4 But the Thaumaturge is better anyways!
- 38:22 Tome Thaumaturge vs Outwit Ranger Math
- 42:31 Optimizing OTHER Recall Knowledge Users!
- 46:21 #5 Recall Knowledge is GM Dependent... and some advice!
- 52:34 Optimizing Recall Knowledge at the Table
- 59:18 Outro
Links to other Winter Mathness videos:
- SwingRipper's announcement video: youtu.be/JuY3Asd3ufQ
- PsiPrime's build video: youtu.be/qUs6PxJ0QQI
- ThrabenU's build video: youtu.be/Q2Lpcskl2Ds
- SwingRipper's Mythic Monsters video: will be posted on the 20th!
- Link to the 22nd Stream: youtube.com/live/M8IkamfABJw?si=6PaNQlIv532EBakJ
Link to my friend who made this lovely art: instagram.com/marmosetmarmalade
Timestamps:
- 0:00 Mathfinder Intro
- 0:12 WINTER MATHNESS Intro
- 1:01 Variant Rules
- 1:25 Character Concept - Jack Frost
- 3:47 The ABCs
- 6:04 Ability Boosts and Skills
- 7:11 Feats 1-5 (and the value of Mythic for casters)
- 10:44 Feats 6-8 (and ways to deal with Mythic Resilience)
- 16:30 Feats 9-10 (and my flying/landing combo comes together)
- 18:00 Gear
- 21:10 Familiar
- 23:56 How to do THEMATIC Spell Selection
- 29:07 Conclusion. Happy holidays y'all!
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Timestamps:
- 0:00 Intro
- 0:44 WHY is spell selection so hard?
- 5:05 Spell Selection for Damaging/Debuffing
- 11:11 Spell Selection for Healing/Buffing
- 15:05 Spell Selection for Controllers
- 19:31 Heightening vs High Rank Spells
- 24:37 What to do with Low Rank Slots?
- 32:10 The Third Action
- 35:14 Can You Build a Thematic Caster?
- 38:59 Reflavouring is Good and Healthy!
- 45:46 Outro
Here's a little guide to filtering spells properly in Archives of Nethys! This will be a prelude to a series of videos about how you can build and play spellcasters!
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Timestamps:
- 0:00 Intro
- 0:12 Channel Memberships Announcement!
- 0:40 Spells are HARD to look at!!!
- 2:14 Filtering Spells
- 8:51 Outro
This part is about how you, as a martial player, can support your caster buddies best. It is not as hard as this community makes it out to be, it just can be unintuitive or "hidden" sometimes. I also get into details about the "culture issue" behind a lot of these complaints.
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Timestamps:
- 00:00:00 Intro
- 00:00:25 The Culture Issue
- 00:01:50 Number 1 - Spell Attack Rolls
- 00:05:36 Aid Your Damn Spellcasters!
- 00:20:25 Number 2 - Affecting Enemy Saves
- 00:23:23 Number 3 - RECALL KNOWLEDGE!!!!!
- 00:28:27 It's Not All About the Pluses/Minuses
- 00:31:51 Number 4 - Helping the Caster's Third Action
- 00:37:25 Number 5 - Helping the Caster's Main Two Actions
- 00:43:45 Number 6 - Sharing the Burden
- 00:49:03 We Really Gotta Solve this Culture Issue...
- 00:53:04 Number 7 - Class-Specific Options
- 01:00:05 Conclusion and... a little tease!
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Timestamps:
- 0:00 Mathfinder Intro.
- 0:12 What is NOT the spellcaster's role?
- 3:28 The game treats them differently!
- 3:58 What is the real answer then?
- 6:22 GM Core backs us up!
- 8:38 Cheerleading GOOD???? Yes, but so is everything else!
- 9:42 Debuffing can be as good as buffing!
- 11:18 Fear vs Demoralize.
- 21:22 No matter how you look... debuff spells win handily!
- 22:45 Is martial damage strictly better than caster? Nope!
- 23:52 A better method to compare damage.
- 25:23 Thunderstrike vs Fighter with bow.
- 36:39 What even IS control?
- 39:12 How do you compare control?
- 40:50 Containment vs Grapple
- 45:22 This is the real answer!
- 48:04 Outro and Part 2 tease!
DISCLAIMER: Be civil, do not tag or "call out" specific guides and content creators in this comments section. Happy optimizing!
Michael Sayre's musings about DPR: reddit.com/r/Pathfinder2e/comments/1397y60/michael_sayre_paizo_design_manager_says_that_dpr
Arcane Mark's videos about DPR and damage thresholds: youtu.be/-bCEOpqN_aI and youtu.be/EkQ8usPciFE
Timestamps:
- 0:00 Thank you for 1000 subs!
- 0:34 Other Optimization Advice
- 1:12 Misleading Advice
- 1:57 CIVILITY DISCLAIMER!!!!
- 2:50 Ignoring the Party
- 8:57 One-Size-Fits-All Metrics
- 15:08 The MUHAMMAD WANG FALLACY
- 20:49 Pathfinder 2E is ITS OWN GAME!
- 26:04 Context is king!
- 27:24 Outro
Wizards+ book discount link: pathfinderinfinite.com/browse.php?discount=977c27a7aa
Heads up that this is not an ad, I am not being paid to promote them. I simply wished to talk about Wizards+ because it is truly one of the best third-party solutions to the Wizard that I have ever seen. I was involved with the playtest process and volunteered to talk about it once I saw how it turned out!
Michael Sayre's thoughts on the Arcanist (from 3:20): reddit.com/r/Pathfinder_RPG/comments/16fss3z/michael_sayre_on_the_1e_arcanist_class_design_and
I mention an obnoxious PF1E Feat, Sacred Geometry, at 16:32. Here is the link to the PF1E version (the Wizards+ version is way, way easier to use at the table, I swear): d20pfsrd.com/feats/general-feats/sacred-geometry
0:00 - Wizards are my favourite!
0:36 - Mathfinder Intro
0:48 - Wizards' Divisiveness
2:52 - Were Wizards ALWAYS weak and bland?
4:51 - A Confused Fantasy
6:42 - Unforgiving Skill Floor
8:38 - Does Not Elevate Players
11:42 - Looking for solutions and... introducing Wizards+
14:00 - How to elevate the Wizard player
16:49 - How to ease up the skill floor
18:37 - Giving the Wizard cohesive class fantasies!
21:06 - Let me gush just a little bit more...
21:29 - Outro
That 1000 sub special is coming soon, I promise, but I wanted to get an easier to record video out first. Today we will be talking about Hidebound, a Reaction-based damage mitigation from Howl of the Wild that I feel like not enough people talk about.
Timestamps:
- 0:00 Sharing a fun comment from a previous video!
- 0:46 Channel Intro
- 0:59 Video Intro
- 2:00 Reading Hidebound
- 2:30 Setting up Baseline Assumptions
- 4:38 Single Boss - One Hit
- 5:41 Single Boss - Two Strikes
- 8:17 Hidebound's Big Advantage
- 11:08 Full Comparison - Champion's Reaction vs Hidebound
- 13:56 Outro
Follow me over on Reddit if you would like to see more of my opinions and advice regarding Pathfinder, and TTRPGs in general! (Link in channel description)
Timestamps:
- 0:00 - Start
- 0:35 - Mathfinder Intro
- 1:15 - Video Intro
- 2:50 - The Upsides of Melee
- 4:36 - Downside 1: Symmetry of Upsides!
- 8:40 - Downside 2: The Monsters Know What They Are Doing!
- 10:27 - Downside 3: Fewer Tactical Choices for You!
- 15:33 - Downside 4: Fewer Choices for your FRIENDS!
- 19:16 - Downside 5: Better Item Usage!
- 22:53 - Downside 6: Coordination Wins Fights!
- 24:55 - Summary and Tactical Suggestions
- 27:06 - Outro
Link to binomial distribution calculator which I mention around 8:35: stattrek.com/online-calculator/binomial
- If you enter probability = 0.05, number of trials = 6, and successes = 3, the P greater than or equal to x field will give you the 0.223% number I use in this video.
Link to the Mark Seifter video mentioning burst = spike damage: youtu.be/-bCEOpqN_aI
Follow me over on Reddit if you would like to see more of my opinions and advice regarding Pathfinder, and TTRPGs in general.
Timestamps:
- 0:00 Start
- 0:27 Intro
- 1:07 Ruffling some feathers
- 1:41 Reading Dehydrate, Fireball, and Chain Lightning
- 4:13 Scenario setup
- 6:01 Why not just Chain Lightning?
- 8:33 Bursts can be better!
- 11:24 Why Dehydrate?
- 18:45 Fireball isn't bad! Dehydrate is just underrated.
- 21:39 Summary
- 22:11 Outro
So now, I will settle ONCE AND FOR ALL, that these are the one and only correct definitions of these words.
Or well, really, this video is to let you know what I mean when I use these words. It is important to have a baseline so we know what I mean when I say things!
Timestamps
0:00 Intro
0:55 Why are we doing this?
2:46 The Five Fundamentals of Power
6:53 No "winning"!
8:05 Playstyles and the Fundamentals
8:25 Casters vs Martials
12:25 Situational vs Generic
14:53 Melee vs Ranged
17:39 Healing vs Mitigating
19:59 Optimizing in Pathfinder 2E
23:03 Outro
Today we will talk about Acid Grip, a really underrate spell that has saved my party from near TPKs many, many times.
You can find my Reddit account, reddit.com/user/AAABattery03, with tons of other optimization advice!
Timestamps:
- 0:00 Channel Intro
- 0:45 Acid Grip info
- 1:52 The "Success" blind-spot
- 2:52 Reliability of Spells vs Skills
- 7:45 More on Acid Grip
- 9:26 Scenario 1 - Forced Movement and area spells
- 12:20 Scenario 2 - Trapped allies
- 14:27 Scenario 3 - Restrained ally
- 18:32 Summary and Outro
First up: Hypnotize
You can find my Reddit account, reddit.com/user/AAABattery03, with tons of other optimization advice!
Timestamps:
0:00 Intro
1:15 Hypnotize
2:36 Slow
4:12 Generic vs Situational
5:56 Situation 1 - cramped dungeon, large foe
7:26 Situation 2 - action economy overload
9:20 Situation 3 - defeat in detail
11:13 Conclusion


