Bespinben
050 Sky Tower (PMD Blue Rescue Team OST)
updated
Piano Sheet Music: ninsheetmusic.org/download/pdf/1341
Notation software: Finale 26.2
DAW: Pro Tools 2019.6
Virtual instrument: Ravenscroft 275
Piano Sheet Music: dropbox.com/s/5zu0oexsuydn4v0/PMD1%20-%20Awakening.pdf?dl=0
Notation software: Finale 26.2
DAW: Pro Tools 2019.6
Virtual instrument: Ravenscroft 275
Piano Sheet Music: dropbox.com/s/c8msnxp3009a17l/PMD1%20-%20Intro%20%3A%20Title%20Screen%20-%20Score.pdf?dl=0
Notation software: Finale 26.2
DAW: Pro Tools 2019.6
Virtual instrument: Ravenscroft 275
Piano Sheet Music: ninsheetmusic.org/download/pdf/4253
Notation software: Finale 26.2
DAW: Pro Tools 2019.6
Virtual instrument: Ravenscroft 275
(PDF): dropbox.com/s/63x56jk5rfrxru2/PSMD%20-%20020%20The%20Way%20Home.pdf?dl=1
(MIDI): dropbox.com/s/nvtbhxznmpmryy0/PSMD%20-%20020%20The%20Way%20Home.mid?dl=1
My Forum: http://forum.ninsheetmusic.org/index.php?topic=3391.0
Sheet Music (PDF): dl.dropboxusercontent.com/u/35209091/PMD3DS%20-%20Theme%20of%20Hope%20%28March%29.pdf
Sheet Music (PDF): dl.dropboxusercontent.com/u/35209091/PMD3DS%20-%20Pok%C3%A9mon%20Friends%20%28Arrangement%29.pdf
(PDF): dl.dropboxusercontent.com/u/35209091/PMD3DS%20-%20Good%20Night.pdf
My Website: http://www.bespinben.net
My Forum: http://forum.ninsheetmusic.org/index.php
Played by yours truly on a Roland FP-30 Digital Piano, MIDI-captured via Pro Tools, and (special thanks to 1f1n1ty) mixed and rendered in FL Studio.
5-part arrangement/cover of シオンタウンのテーマ (“Lavender Town Theme”), track 31 of the soundtrack of 1997 role-playing video game ポケットモンスター 赤 (Pokémon Red Version). Commissioned by a group of students for a recording project at Rutgers University. Arranged for flute, trumpet, piano, and electric bass. Recorded at Studio B of Rutgers Electro-Acoustic Lab (REAL). Notated in Finale 2014; recording and post-processing via Pro Tools. Flute and trumpet recorded separately in Mono with AKG C414 large diaphragm condenser microphone in close positioning. Piano and electric bass tracked line-in directly into a 56 channel Yamaha 02R96VCMb 24-bit digital mixer.
Original 1997 track was limited by 3-voice polyphony limit of 8-bit Gameboy hardware [size=7pt](The GBS had two pulse waves, an arbitrary 4-bit wave channel, and a noise channel). The arrangement, not limited by technological constraints, offers a more atmospheric take on the iconic track (extended bass frequencies, reverberations, sustain parameters, orchestral timbres, etc.).
Special thanks to Nebbles for performing and realizing my arrangement. Couldn't have done this with you and your awesome friends.
(PDF): dl.dropboxusercontent.com/u/35209091/PSMD%20-%20019%20Let%27s%20Go%20to%20School%21.pdf
(MIDI): dl.dropboxusercontent.com/u/35209091/PSMD%20-%20019%20Let%27s%20Go%20to%20School%21.mid
My Website: http://www.bespinben.net
My Forum: http://forum.ninsheetmusic.org/index.php?topic=3391.0
(PDF): dl.dropboxusercontent.com/u/35209091/PSMD%20-%20017%20Foreboding%20Forest.pdf
(MIDI):dl.dropboxusercontent.com/u/35209091/PSMD%20-%20017%20Foreboding%20Forest.mid
My Website: http://www.bespinben.net
My Forum: http://forum.ninsheetmusic.org/index.php?topic=3391.0
(PDF): https://db.tt/y4rBt2wB
(MIDI): https://db.tt/gz7lJaAv
My Website: http://www.bespinben.net
My Forum: http://forum.ninsheetmusic.org/index.php
Thank you for the life lessons Virizion.
After a much needed month of rest and respite, I bring you the beginning of a new era -- the beginning of my PMD2 Explorers of Time/Darkness/Sky PIANO COLLECTIONS project! I promised it on my website months ago, and it is now time to deliver. I hope you all will support my endeavor to arrange ALL 141 tracks of this game's OST. As part of my craft, these will all be aurally transcribed by ear: I do not, have not, and will not employ MIDI rips from the game itself, as so many other "remastering" projects have hitherto done, limiting their creative potential. It will take many years, given the history of similar endeavors (PSMD and GtI), but it shall be done.
My Website: http://www.bespinben.net
My Forum: http://forum.ninsheetmusic.org/index.php
It's rather ironic to find such a plaintive piano piece like this in a fighting game, but it makes sense considering the context: a well-earned peace following the war's end. While I did not play this myself, I take great pleasure in having had the privilege of engraving the sheet music for this arrangement.
Fun Facts: The title catch intro uses two Super Mystery Dungeon sound effects (namely SE_EVT_MYUU_LIGHT_01 and SE_EVT_BAKIIIIIIN).
Both .net and .com will work. I own both domain name extensions.
Google Plus sucks.
Making "concert transcription"-style piano arrangements of EDM music is certainly a new experience for me. I commend the variety of genres to be found in the soundtrack of Pokkén Tournament, befitting of such a multifaceted fighting game.
"A Little Kerfuffle" (小さなもめごと) exploits terraced dynamics in order to communicate an atmosphere of perturbation. Also, it seldom uses its tonic chord, G minor, but instead hints at that being the key due to its frequent usage of various forms of its dominant chord, D7(b9). Much like the characters this song represents (i.e. Pancham), it skirts around the subject matter (the key) without directly saying it -- passive-aggressive communication at its finest!
http://forum.ninsheetmusic.org/index.php?topic=3391.0
I like to imagine the tune of "Serene Village" (おだやか村) and other BGM not as merely background music, but as folk tunes memorialized by their respective locales. Perhaps little Oshawott grew up listening to his old pops humming the tune of Serene Village every now and then while cooking his favorite meal. Perhaps one day, your Partner is feeling down on himself, and knowing that that song holds a special place in his heart, you pick up an old guitar and play the song to cheer him up. That's what I like to imagine.
Also, extra special thanks to NeonRaxorBlade (aka IllusDark8) for providing the re-mastered audio for this video. If you noticed a significant improvement in the tone quality of the piano sound itself, that's thanks to him. Go check out his channel!
(youtube.com/user/NeonRaxorBlade)
http://forum.ninsheetmusic.org/index.php?topic=3391.0
"Whoa!" (わわわわわっ!!) runs the gamut of musical dissonance with its frequent juxtaposition of closely positioned chromatic intervals. Tension is always present, even during the brief moments of mezzo-piano. While the other "caricature" pieces of this length come off as endearing or perhaps eccentric, this song clearly portrays a state of fatuity and disequilibrium.
http://forum.ninsheetmusic.org/index.php?topic=3391.0
"Children of Serene Village" (村の子どもたち) is an uppity, energetic piece arranged with an accompaniment reminiscent of Stride (a genre whose chief characteristic is the motion of the left-hand "striding" up and down the piano). It also uses a wide variety of instrumental palettes to give an air of juvenility, particularly in the case of the whimsical usage of the bagpipe during the last 4 measures of the loop.
http://forum.ninsheetmusic.org/index....
Being only 8 measures on repeat, "Nuzleaf's House" (コノハナの家) was begging to be expanded upon. As such, I decided to compose an original descant-like piano countermelody to accompany the piece. You will notice towards the end that I paraphrase a section of Baram Town in the descant. This idea was inspired by a little headcanon of mine..... what if Nuzleaf was formerly a member of Team Shiftry back in PMD1, but later decided to move to the Water Continent and settle down in Serene Village? If so, I felt it befitting that his theme perhaps nod to his Wind Continent heritage.
│▌│▌▌│▌▌▌│▌▌│▌▌▌│▌▌│▌▌▌│▌▌│▌▌▌│▌▌│▌▌▌│▌▌│▌▌▌│
An endearing little jingle, "Title Theme" (タイトルキャッチ) is our first exposure to the soundtrack's main leitmotif. One can't help but take note of the striking imagery in this brief 10 second cutscene, particularly a massive tree overarching the nearby town. It would appear that there seems to be a sort of correlation between what the leitmotif represents and the symbolism of the scenery.
Special thanks to NeonRaxorBlade for providing the re-mastered audio for this video. If you noticed a significant improvement in the tone quality of the piano sound itself, that's thanks to him. Go check out his channel!
(youtube.com/user/NeonRaxorBlade)
"Over the Mountains" (山を越えて) is an atmospheric piece that evokes a quality of transcendentalism through modal mixture and exotic orchestration. The original composition prominently features the balaban, a double-reeded Middle Eastern instrument that is often used to accompany pastoral settings. In order to compensate for the lack of such an instrument in my piano arrangement, I collaborated with NeonRaxorBlade to create a warm, intimate tone in the piano recording that would still preserve the etherealness of the OST. Go check him out sometime! (youtube.com/user/NeonRaxorBlade)
"It Is What It Is..." (しかたない......) contends with the likes of Guildmaster Wigglytuff for accompanying scenes of bizarre happenstance. Frequent chromatic neighboring tones adorn this boisterous melody in much the same fashion as the jaunty tune of everyone's favorite connoisseur of apples. Train hard and stock up on Reviver Seeds to get the left hand accompaniment up to tempo.
"At Just Such a Moment" (ちょっとしたひと時に) is a quaint, contemplative piece that evokes a mood of momentary respite by its steady, easy-going tempo and quartal harmonies. What you see in this video is my typical piano reduction score, but instead of just typical VST piano for playback, I rearranged my own arrangement to also include guitar as accompaniment. I felt these sounds better captured my interpretation of the piece, for a more intimate listening experience.
Lush Forest (ジョバンとうげ) contrasts greatly with its predecessor, Open Pass. Its stable chord progressions based in E minor (with the occasional raised 6th borrowed from the parallel Dorian) reflect a sense of You as the Player becoming comfortable with your new Poké-form, and now able to tackle the gravity of your situation with boldness.
Interestingly enough, the compositional formula for this piece (outlined above) makes it very compatible with elements of the Primal Dialga theme from PMD2. It's no wonder then that this particular song already merited two arrangements from AAA-grade Poké-remixers (i.e. Kamex & GlitchxCity).
After a nice, restful Christmas break, I'm ready to rev-up the arranging engine once again! Open Pass is interesting not only as a standalone composition, but also in the context of how it reflects Chapter 1's immediate break in typical PMD narrative tropes. Open Pass is a whimsical, Lydian-esque piece that skirts between stable tonality and the unpredictability of modal mixtures (particularly whole-tones scales), which reflects well upon the appeals to familiar and unfamiliar plot motifs in the PMD series. Amnesia and metamorphosis were expected, but a genteel Nuzleaf and a pack of enigmatic Beheeyem to greet your arrival instead of your trusty Partner were not. Kudos to the composers.
A year ago last December I made my proud return to the mysterious world of the Internet with my upload of the "Opening" theme of PMD: Gates to Infinity. As nice as making PSMD music has been, the PMD: GtI soundtrack will always hold a special place in my heart. Just look how far my project has gone -- with 26 unique arrangements, the entire first quarter of the OST is 100% complete. I mean sure, I'll probably be having mid-life crisis before I ever get all these done (Rescue Team, Explorers, Gates, Super...), but it's a dream worth aspiring to!
Listen on Soundcloud: soundcloud.com/bespinben/024-desolate-canyon
When I say I'm going to do the entire OST, I mean it (including the tiny tracks)! That said, despite the length of this song, I'm hoping the bongo/hand drum solo improv brings at least a little spice to the table ;) Enjoy!
Listen on Soundcloud: soundcloud.com/bespinben/005-why-all-of-a-sudden
Such a cinematic intro. The music itself reminded me of an epic film score prelude... Pikachu in Gotham City (lolwut?). The way the composition sneaks in the PMD1 motif at the beginning was brilliant as well.
Listen on Soundcloud: soundcloud.com/bespinben/004-things-that-live-on-this-planet
The return of the personality test in PSMD was such a nostalgic experience. If only Blue/Red Rescue Team looked this good back in 2005! Speaking of which, the PSMD test results yielded Mudkip for me.... which is what I got the VERY 1ST time I opened up Blue Rescue Team 10 years ago! Destiny.
Listen on Soundcloud: soundcloud.com/bespinben/003-welcome-to-the-world-of-pokemon
http://www.ninsheetmusic.org/download/pdf/2584
Another live cover by yours truly! Hope you're all enjoying the game so far. I composed a little ending to this song based off of the Partner's Theme -- it worked pretty well I think! And of course, resolving on tonic Lydian chord (Maj13#11) always fits nicely... in my opinion ^_^
Listen on Soundcloud: soundcloud.com/bespinben/002-main-menu
November 20th, 2015. It's finally here. Hard to fathom this day actually is happening. To think... 10 years and 3 days ago, PMD Blue and Red Rescue Team came out as well. That I may re-experience yet again those beautiful feelings that captivated the heart of my youth is my only wish. My friends, may this be a grand adventure for us all!
Listen on Soundcloud: soundcloud.com/bespinben/1-pokemon-super-mystery-dungeon-main-theme
Facebook: facebook.com/BespinbenMusic
With the English release of Super Mystery Dungeon 5 days from now, I've been going on arrangement overdrive trying to build up a queue of SuperPMD arrangements to unveil on that day. However, I realized that in doing so, I had been neglecting my PMD Gates to Infinity arrangement project.
Let's all take a moment to remember the Virizion-obsessed shippingcult that is Post Town, shall we?
Soundcloud: soundcloud.com/bespinben/023-whats-wrong-with-everyone
Undertale Piano Sheet Music: dl.dropboxusercontent.com/u/35209091/Undertale%20-%20Enemy%20Approaching.pdf
Listen on Soundcloud: soundcloud.com/bespinben/9-enemy-approaching
The fear of death drives us all; where can we find solace? If there is an afterlife, what does that matter to those doomed to cease to exist? If their existence could be preserved, to what lengths would they go to protect it? How much would they sacrifice?
This is the joint dilemma that both Grovyle and Dusknoir faced, and yet, their solutions are entirely different. Grovyle holds an altruistic worldview -- he is willing to sacrifice himself for the greater good because he is content with the understanding that by doing so, he is truly living. Dusknoir, on the other hand, uncontent his current reality but willing to bear its bleakness anyway, will exercise everything in his power to eliminate threats to the timeline, seeing any existence, even a subsistence, better than utterly disappearing. It is a touching moment when these two rivals finally come to an understanding of each other. I hope my arrangement captures the emotions this song is meant to evoke.
Facebook: facebook.com/BespinbenMusic
SoundCloud: soundcloud.com/bespinben
Bringing you a Bespin oldie this time! I arranged "Menu 1" (along with a few other SSBM songs) back in 2012 (if you couldn't tell already by the rather unpolished engraving), but I figured while we all wait for my impending barrage of Pokemon Super Mystery Dungeon sheets on Nov. 20th, I could revive some of my NON-PMD projects (impossibru!).
...and yes, despite me being absolute crap at Melee, it's still my favorite of the 4 entries. Fanboys will be fanboys XD
In order to tide off the temptation to spoil SuperPMD for myself, I decided to take a trip down memory lane -- good ol' PMD Rescue Team, whose 10th anniversary is nigh at hand! Surprisingly, over the last decade, virtually no one has endeavored to give the soundtrack a proper ORCHESTRATION, though entire OST remasterings and remixes of popular pieces are plentiful -- that is, until I stumbled across a certain Youtuber called Lotias, who as of last month set out to systematically re-orchestrate the soundtrack in chronological order (much like my own PMD GtI project). Despite the superior quality of his work, it remains criminally underviewed, and his project is now stagnant. As such, I felt inspired to transcribe his orchestrations (with a few of my own twists) in the hopes of siphoning some of my following to him. Please enjoy!
Sheet Music: http://forum.ninsheetmusic.org/index.php?topic=3391.msg311138#msg311138
Listen on Soundcloud: soundcloud.com/bespinben
Like on Facebook: facebook.com/BespinbenMusic
The moment this video goes live is the very moment SuperPMD comes out in Japan! Impeccable timing, eh? I hope to honor the occasion with my newest piano arrangement. What a beautiful, multifaceted piece of music this song is.
Facebook: facebook.com/BespinbenMusic
SoundCloud: soundcloud.com/bespinben
Egad, this took nearly a month! I hope it was worth the wait. Now bringing you the latest installment of *BespinBen's PMD GtI Arrangement Project Super Complete* (^o^)=b
I try to make it a point that I fully intend to work on the OST in chronological order only, but sometimes there's a track that just begs to be done immediately. "Dreams and Hopes" is one of these special few. Though the track only plays once in the entire game, I believe it's for that very reason that the emotions I associate with this song are so strong. There's a little bit of Dunsparce in all of us, desperately wanting to make a positive influence in the world, but held back by feelings of inadequacy. NeonRaxorBlade's lyrics (which I included in my sheet music at the bottom of page 2) really conveys this message well, hence why I included them.
I must admit, though it would be to appear a fairly straightforward piece of music to transcribe, this arrangement really took A LOT out of me. The second half (measures 19+) was especially challenging because frankly there's just no easy way to translate the sonorous sounds of a string ensemble to the piano. This is where I must thank Latios212 for his contribution to the arrangement, as he was able to candidly point out the shortcomings of the MANY accompaniment textures I devised for the passage, until finally arriving at the present one.
Facebook: facebook.com/BespinbenMusic
SoundCloud: soundcloud.com/bespinben
Another recurring piece in the series! Unlike Boss Battle or Job Clear though, the Danger theme always has stayed virtually the same in every game. Even the 2nd version of the Gates to Infinity rendition "The Coming Danger: Arrangement" (also in this sheet music video) is just the 1st version transposed a 4th lower with 3/4 the original tempo (and some small instrumentation differences). Interestingly, the Danger theme, in all its incarnations, actually derives itself from the Sinister Woods theme of PMD Blue/Red Rescue Team.
Facebook: facebook.com/BespinbenMusic
SoundCloud: soundcloud.com/bespinben
Track list:
0:00 - Pokémon Exploration Team Theme
2:26 - Top Menu Theme
3:25 - Welcome to the World of Pokémon!
4:05 - Guildmaster Wigglytuff (Ver. 1)
4:34 - Guildmaster Wigglytuff (Ver. 2)
5:22 - Oh No!
5:51 - Wigglytuff's Guild (Ver. 1)
6:20 - Wigglytuff's Guild (Ver. 2)
6:36 - Time Gear Remix
7:01 - Goodnight
7:18 - I Saw Something Again...
7:29 - Treasure Town
8:11 - Craggy Coast
8:58 - Mt. Horn
9:40 - Growing Anxiety
10:04 - Palkia's Onslaught! (Ver. 1)
10:36 - Palkia's Onslaught! (Ver. 2)
11:25 - Palkia's Onslaught (Ver. 3)
12:20 - Job Clear!
12:57 - Pokémon Exploration Team Theme (Ver. 2) [T/D Outro]
13:18 - Time Gear
13:34 - Through the Sea of Time (Ver. 1)
14:01 - Hidden Land
15:16 - Boss Battle!
16:26 - Battle Against Dusknoir (Ver. 1)
17:18 - Battle Against Dusknoir (Ver. 2)
19:08 - Through the Sea of Time (Ver. 2) [Grovyle's Determination]
20:22 - Through the Sea of Time (Ver. 3) [Grovyle's Sacrifice]
21:28 - In the Hands of Fate
22:58 - Pokémon Exploration Team Theme (Ver. 3) [Sky Outro]
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~Insert obligatory "PC lugging" comment here~
Another cover + sheet music combo video, but this time, by yours truly! Some might lament this track as being one of the more lackluster pieces of the soundtrack (since it's just a reduced version of "Choosing Pokémon"), but even so, I decided to give it some love. I did vary the texture somewhat by using the pedal, filling some chords, and varying the transposition of the marimba line, but I do believe this is the most ideal piano adaptation of this piece, as opposed to a strict transcription which wouldn't carry over the same effect (since tubular bells and pizzicato strings have very unique overtones). Enjoy~
Track list:
0:00 - Title Theme
0:50 - Personality Test / Questionnaire
1:23 - Awakening (Ver. 1)
1:38 - Awakening (Ver. 2)
2:33 - Rescue Team Base
3:42 - Title Theme (Ver. 2)
4:00 - Pokémon Sqaure
4:49 - Tiny Woods
5:10 - There's Trouble! (Team Meanie's Theme)
5:39 - At the End of the Road
5:53 - Mt. Thunder
6:39 - Boss Battle
7:32 - Level Up!
7:36 - Title Theme (Ver. 3 [Outro])
In the 9 years this special episode has been out, I'm pretty sure no one until today has yet attempted to isolate all the game-inspired themes from the orchestral BGM. Thanks to the recent re-run of the episode by the Japanese Pokémon Youtube channel in commemoration of Pokémon SUPER Mystery Dungeon , I finally had a decent recording to work with (e.g. one I could apply center-panned voice removal on).
Like my Facebook page! facebook.com/BespinbenMusic
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No Victini, I am not wasting my money to buy more of your "beautiful face" to put on the V-Wheel -_-
This is actually a joint arrangement made by both Latios212 and myself! He's the guy that played "Strains of a New Beginning" from ORAS a few uploads ago. Collabs are the best :)
Oh, and it just so turns out that my pizzicato sound sample I used in the 3rd repeat sounds almost exactly like the GtI pizzicato soundfont. I'll be darned!
(Alternatively titled "Bubbles Shining Over the Sea" from PKMN Mystery Dungeon: Explorers of Time/Darkness)
Some of you may remember the notational nightmare that was my first rendition of this song, back in 2011. Well, little known fact, but I had actually fixed it up late 2012, the revision of which the saintly DuskPiano graced with his impeccable interpretation just a few weeks ago. This is my tribute to his labor of love, and as well as Satoru Iwata's recent passing. Enjoy~
*Get the Sheet Music*: http://forum.ninsheetmusic.org/index.php?topic=3391.0
Like my Facebook page for sneak previews! facebook.com/BespinbenMusic
Like my Facebook page for sneak previews! facebook.com/BespinbenMusic
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My latest piano arrangement is at last finished (so much for my one-sheet-a-week goal, lol). It's interesting to note that the original Japanese title for Stompstump Peak (トントン山) is transliterated as "ton-ton mountain". The word "ton-ton" is actually a Japanese onomatopoeia for a "tapping" sound [i.e. like Irish tap-dancing], so the Celtic vibe this piece gives off makes perfect sense. But! what came first though -- the music or the name?
Watch my Facebook page and Soundcloud for special previews! facebook.com/BespinbenMusic
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Yes my dear friends, I will still go on with my quest to arrange the Gates to Infinity soundtrack, worry not. I'll just have to multi-task better to keep up with Super Mystery Dungeon as well :D
This is yet another instance of where I feel the beauty of the song was unjustly dwarfed by the instrumentation of the OST. Even my usual virtual playback methods I felt couldn't capture the essence, so I lugged my PC yet again several miles to produce this live cover. Please enjoy!
Watch my Facebook page and Soundcloud for special previews! facebook.com/BespinbenMusic
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I started working on this non-stop the day the Japanese trailer first came out, so over the last 5 days I have put in about 30 hours into this bad boy. Thankfully I had both the Japanese and English trailers in tandem to piece together this wonderfully thrilling arrangement, though, picking out the music from behind the Nintendo Direct voice-overs was especially challenging (esp. in the English trailer).
Anyway, I absolutely adore this new Title Theme! Reminds me a lot of the style of the Gates to Infinity "Opening" (which leads me to believe maybe at least 1 or 2 people got carried over from the composition staff). It starts off with a bombastic arrangement of the iconic Rescue Team motif, introduces the game's own motifs at first very charmingly but gradually growing in splendor, and then it finally breaks out with a glorious trumpet solo before the music tapers out at the end (jerks!). Hopefully when the full version comes out and I can actually hear the music clearly without all the background noise from the Nintendo Direct voice-overs, I won't have made too many errors...