Stuffy Junk
A ghost sighting on Halo 3's Foundry map.
updated 6 years ago
Any feedback or criticism is appreciated.
Socials -
Twitter: @StuffyJunk twitter.com/StuffyJunk
Instagram: instagram.com/stuffyjunk7
Deviant Art: deviantart.com/stuffyjunk7
Addons used:
gm_mallparking: steamcommunity.com/sharedfiles/filedetails/?id=2619660952
Walter (NEXTBOT): steamcommunity.com/sharedfiles/filedetails/?id=1635295969
Alien: Isolation - Motion Tracker: steamcommunity.com/sharedfiles/filedetails/?id=329001415
[VManip] Dynamic Kicking: steamcommunity.com/sharedfiles/filedetails/?id=2374923913
Special thanks to my pals OtterPlays, Devin Da Man Stockman, and Blear 707 for helping me out with this video.
OtterPlays: youtube.com/channel/UCA7Yh-OTndaVCXKBvGQmmpw
Devin Da Man Stockman: instagram.com/devin_da_man_stockman
Blear 707: instagram.com/blear_707
Also my main inspiration for this was Dacoobers' 'Police RP but we can't have fun' video, so go check it out: youtube.com/watch?v=NGE_HyQBJes
Eddsworld Hammer & Fail pt.1: youtube.com/watch?v=j-iJUbN0hzM
The song is Obligatory Building Montage by Sam Houston.
Socials -
Twitter: @StuffyJunk twitter.com/StuffyJunk
Instagram: instagram.com/stuffyjunk7
Deviant Art: deviantart.com/stuffyjunk7
Socials -
Twitter: @StuffyJunk twitter.com/StuffyJunk
Instagram: instagram.com/stuffyjunk7
Deviant Art: deviantart.com/stuffyjunk7
Socials
Twitter: @StuffyJunk twitter.com/StuffyJunk
Instagram: instagram.com/stuffyjunk7
Deviant Art: deviantart.com/stuffyjunk7
I DO NOT own Lupin the Third in any way, shape, or form, this is just a fan-animation I made for fun. All copyrighted material belongs to their respected owners.
Pre-Release mod: mega.nz/folder/Xc8yTATZ#3gtGuYG8CGs-Mmh10x-uow
Third person lua script: opencarnage.net/index.php?/topic/7814-third-person-camera
Chimera: opencarnage.net/index.php?/topic/6916-chimera-download-source-and-discord-updated-2022-02-14
AltSierra117's channel: youtube.com/user/AltSierra117
aLTis94's channel: youtube.com/c/aLTis94
Halo Custom Edition setup guide: reddit.com/r/halo/comments/bcsbjn/how_to_play_halo_ce_on_pc_in_2019
As a side tangent, I really like the style in which those boards were drawn. They do a really good job at capturing the designs of the characters and universe, while putting its own unique spin on them. They also did a really good job at being minimalistic when needed, but still staying true to the original designs. Like if chief needed to be drawn with less detail, Wilson would nail still capturing the general shape and size of him. Things still looked right even when they were drawn much more simplistically, and I think that's one of the hardest things to get right when drawing. I tried to be minimalistic where appropriate.
Anyways, all feedback and criticism is appreciated. Thanks for watching.
Music: Manoa Salmon - Halo 2 In Amber Clad cover
youtube.com/watch?v=hnFQH92qqqo
There's still a bunch of work that needs to be done on them, like fixing the textures, fixing the hud, giving them the proper sounds, and also maybe nerfing them a little among other things. But I'm pretty happy with how they've turned out so far, though it's a shame you don't flip them with each reload. I used animation inheritance to give the shotgun the proper dual-wielding animations. Special thanks to Ctrl-Alt-Destroy for helping me figure that out.
The model you see in the video is part of a model pack made by yaelatletl.
It and the other Marathon models he made are available for use on his github page: github.com/yaelatletl/Marathon3D
It took me all day to figure it out but i managed to import a weapon model into Halo 3. Still working on giving it the proper textures and sounds, but at least I got the mag and hammer working properly.
If you're wondering, the model is actually an hd remake of the pistol from Bungie's old 90's fps, Marathon. I made the hud green as a callback to that game. Credit goes to yaelatletl for making the model.
Link: github.com/yaelatletl/Marathon3D
And yes, I know the duel wielding looks weird.
discord.com/invite/MXRVQRmT
This is a little fan animation/sketch thing that I made for the song Brand New Song by Reel Big Fish. This is the first 2d animation that I've ever really sat down and completed, so feel free to tell me what you think.
A big inspiration(totally not ripoff) for this video was Spazkidin3D's music video for Reel Big Fish that he did a while back, so go check it out: youtube.com/watch?v=DQpDcDCgO9k
I also plan on doing more 2D animations, going beyond music-related stuff, so stay tuned!
Based on this: youtube.com/watch?v=ssDwFq0rXwY
Made bai me
+ a couple of custom bipeds.
Happy 4th of July... a day late.
Link: mediafire.com/file/pm7n20glxyav736/Halo_2_Background.rar/file
Halo 2 main menu background by SpacedZed: mediafire.com/file/5e9aa093ersudvl/Halo_2_Menu_Replacer_%28No_Watermarks%29-202-1-1578273678.zip/file
NexusMods Page: nexusmods.com/halothemasterchiefcollection/mods/202
I might add more onto this, but for the time being I think this looks pretty decent.
Here's the original matchmaking menu: youtu.be/_ISwV0gvl0c
Cursed Halo: patreon.com/posts/32142430
Super Wacky Fun Time: http://hce.halomaps.org/index.cfm?fid=6563 http://hce.halomaps.org/index.cfm?fid=6687 http://hce.halomaps.org/index.cfm?fid=6832 haloce3.com/downloads/singleplayer/modified-singleplayer/super-whacky-funtime-4-project-dongs
Music used:
A slight chance of zombies - Call of Duty: Black Ops OST
Nelly - Hot in Here
Never Surrender - Halo Reach OST
Closing Theme Remix - System Overlord/Half-Life OST
"In the Club" - Halo CE OST Concepts
Big Beat Mario YTPMV
"Clap Your Hands, Say 'Eh' (Seriously)" - Halo CE OST Concepts
Avengers Theme
Halo 3 Soundtrack - (Crow's Nest) Dream Again
"Knockin' Beats (What)" - Halo CE OST Concepts
Reupload from my shitpost channel. Originally uploaded on October 5th, 2019.
TribeTwelve: youtube.com/user/TribeTwelve
A tribute to one of my favorite web series.
Originally uploaded August 30th, 2019.
I had originally uploaded this to my shit posting channel, The Worminator, but I decided to reupload it here instead since it was pretty dumb in hindsight to split my effort and viewership between two channels.
Originally uploaded November 30th, 2018.
I had originally uploaded this to my shit posting channel, The Worminator, but I decided to reupload it here instead since it was pretty dumb in hindsight to split my effort and viewership between two channels.
(Monster House YTP)
Happy Halloween m8's.
Originally uploaded October 26th, 2018.
I had originally uploaded this to my shid posting channel, The Worminator, but I decided to reupload it here instead since it was pretty dumb in hindsight to split my effort and viewership between two channels.
A Halloween poop just in time for the holiday.
Originally uploaded October 30th, 2016.
I had originally uploaded this to my shit posting channel, The Worminator, but I decided to reupload it here instead since it was pretty dumb in hindsight to split my effort and viewership between two channels.
Some of you may remember that this video was originally up on my channel with a different watermark, before I took it down and reuploaded it to a new shit posting channel I made, The Worminator. I decided to just upload it here instead since I realize now that it's pretty dumb to split my effort and viewership between two channels. The originals are still up on the other channel, but I set them to unlisted.
Some of you may remember that this video was originally up on my channel with a different watermark, before I took it down and reuploaded it to a new shit posting channel I made, The Worminator. I decided to just upload it here instead since I realize now that it's pretty dumb to split my effort and viewership between two channels. The originals are still up on the other channel, but I set them to unlisted.
Happy (belated) Halloween!
I had originally meant to get this video out on the 31st, but life got in the way.
Map - BC_Spooky_Hollow by Black Crypt:
http://hce.halomaps.org/index.cfm?fid=6245
Skeleton bipeds by Eric Lamuthe.
Music:
-Staging Area - Doom 64
-Spooky, Scary Skeletons - Andrew Gold
CJ and the homies find themselves stranded on a mysterious ancient island.
This mod is old. It was made all the way back in 2011, and from what I can tell it was never finished. But none the less, it's still pretty cool.
Download: mediafire.com/file/r48xvfpud2dcwdb/DeathIsland_by_JohnPro_BETA.rar/file
GTA Halo Mods: http://www.x-squares.com/File/i/49/Grand-Theft-Auto-Halo-GTA-Halo.aspx
Game is Halo: Custom Edition.
Map is Area 52 by Eric Lamuthe: http://hce.halomaps.org/index.cfm?fid=923
Songs are the X-Files theme and Die Mother Fucker Die by Dope.
Music: Rushbubble by Aaron Spencer from Machinimasound.com
Programs Used:
-Sony Vegas
-Fraps
-Audacity
-Halo 2 PC
-Blu Trainer
-Ambiguous Alpha
If you want to play around with this, here's a download link to the map: megaupload.nz/T5wbd0n5na/floodelite_map
Keep in mind that you need OS to run this. Also, make sure to run the map through the console since it's single player.
Map is xf_box by {XF}Havoc.
Xf_Box download link: http://hce.halomaps.org/index.cfm?fid=2129
This was made using the program GuiltySpark, made by Conscars.
This program allows you to node levels and insert a bot into them, as well as do other things like perform key macros. Now works with version 1.10 of CE.
Download: http://forum.halomaps.org/index.cfm?page=topic&topicID=51199
Modacity page: http://www.modacity.net/forums/showthread.php?24206-GuiltySpark-for-1.08-automate-your-player
Source code: github.com/csauve/guiltyspark
Conscars' site: t3hz0r.com
Well, way back in around 2010, a guy by the name of Conscars made a program called GuiltySpark that allows you to create multiplayer bots that can play the game without any user interaction. It also does other stuff too like automatically back-pack reload and perform key macros. With this program, you essentially have mp bots in Halo CE, and you could have matches that would theoretically last forever if you pinned them up against each other.
This program was recently updated by Giraffe to work with the most current 1.10 update. You need to create a node for each map that you plan to use it on. Keep in mind that only Ratrace, Bloodgulch, and Damnation were fully noded by the author. Also, you have to manually change the node map if you change the map, and you're going to need two or more computers if you want to play against it.
I hope that this video spreads the awareness of this program. I'd highly recommend it to any people who need an afk player on their server. I think it has a lot of potential to do a lot of good for CE's multiplayer.
Credit goes to Conscars for making this.
Download: http://forum.halomaps.org/index.cfm?page=topic&topicID=51199
Modacity page: http://www.modacity.net/forums/showthread.php?24206-GuiltySpark-for-1.08-automate-your-player
Source code: github.com/csauve/guiltyspark
His site: t3hz0r.com
Map is urban warfare beta, author is unknown. http://hce.halomaps.org/index.cfm?fid=974
Falcon by aLTis94.
Special thanks to JadeMcLain, Gamecheat13, and Mimikyu for answering my questions.
Link: steamcommunity.com/sharedfiles/filedetails/?id=147132515