3ds Max Quicktip - Making the Physical Material Default to Advanced Mode @Autodesk3dsMax
3ds Max Quicktip - Making the Physical Material Default to Advanced Mode  @Autodesk3dsMax
Uploaded October 2017 | Updated September 2026, 3 weeks ago
Description: This quick tip shows you how to set the Physical Material to default to Advanced Mode, so that you have separate Color and Reflection controls. Ordinarily, you would have to manually enable Advanced Mode after adding a Physical Material node. The workflow shown here saves you that additional step.
Level: Intermediate
Recorded in: 3ds Max 2018,3


This tutorial is intended for use with 3ds Max version 2016 or higher.

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3ds Max Quicktip - Making the Physical Material Default to Advanced Mode

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