Uploaded April 2016 | Updated September 2026, 3 weeks ago
In this tutorial, you learn to set the Rendering Target to display in a viewport. This method is particularly useful when you are testing the scene and fine-tuning materials, lights and camera placement while at the same time reducing UI clutter from floating rendering windows. ActiveShade mode updates the changes live, giving you instant feedback to where your design stands.
Level: Intermediate
Recorded in: 3ds Max 2017
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_actshade-vp.zip
This tutorial is intended for use with 3ds Max version 2017 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1
In this tutorial, you learn to set the Rendering Target to display in a viewport. This method is particularly useful when you are testing the scene and fine-tuning materials, lights and camera placement while at the same time reducing UI clutter from floating rendering windows. ActiveShade mode updates the changes live, giving you instant feedback to where your design stands.
Level: Intermediate
Recorded in: 3ds Max 2017
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_actshade-vp.zip
This tutorial is intended for use with 3ds Max version 2017 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1










