3ds Max Lighting and Rendering - ActiveShade Viewport @Autodesk3dsMax
3ds Max Lighting and Rendering - ActiveShade Viewport  @Autodesk3dsMax
Uploaded April 2016 | Updated September 2026, 3 weeks ago
In this tutorial, you learn to set the Rendering Target to display in a viewport. This method is particularly useful when you are testing the scene and fine-tuning materials, lights and camera placement while at the same time reducing UI clutter from floating rendering windows. ActiveShade mode updates the changes live, giving you instant feedback to where your design stands.
Level: Intermediate
Recorded in: 3ds Max 2017
Files Used: areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_actshade-vp.zip

This tutorial is intended for use with 3ds Max version 2017 or higher.

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3ds Max Lighting and Rendering - ActiveShade Viewport

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