http://productionadvice.co.uk/LUFS-dbFS-rms
Production Advice
Video demonstrating how to read one of the new LUFS loudness meters, and what it means for your audio. Download the example audio file here:
http://productionadvice.co.uk/LUFS-dbFS-rms
http://productionadvice.co.uk/LUFS-dbFS-rms
updated 11 years ago
http://productionadvice.co.uk/LUFS-dbFS-rms
Except it doesn’t.
At least – not all the time, and not for all material.
In this episode Joe Caithness and I dig deep into the details and talk about:
* What clipping is, and what it isn’t
* The crucial differences between hard and soft clipping
* What makes a great clipping plugin (and why comparing them is a nightmare)
* Some of our favourite clipping plugins and how we use them
* The kinds of material that work best with clipping, and what type to use
* The golden rule to follow if you want to experiment with clipping yourself
Full show notes and links on our website:
themasteringshow.com/episode-96
For mix analysis and interviews, see the original @soundonsound article here:
soundonsound.com/techniques/masters-art-mixing
And watch their mix breakdown video here !
youtube.com/watch?v=U_TtJo2_bh8
So that’s how loud we should be making our masters, right ?
Well…
It certainly might seem that way, but in reality it’s a bit more complicated than that. This is only one of the interesting results that Ian Stewart presented in his latest blog post for iZoTope, and in this episode I asked him back on to really dig into some of the details and nuance.
Plus I also wanted to talk to him about the amazing plug-in that got invented during the last episode he was on ! (Well, that’s my story and I’m sticking to it 😛)
During the show we talk about:
* What that -8 LUFS average result REALLY means, and how much attention you should pay to it
* Who the most successful artist in the Top 50 is, and the loudness statistics of their music
* The problem with the title iZotope chose for the post
* All the other results, trends and biases in the data
* Basslane Pro, the plug-in Ian worked with Tone Projects to develop, why it’s unique - and how The Mastering Show helped it happen !
Full show notes on our site
themasteringshow.com/episode-95
So for this episode I decided to talk to a genuine expert on the topic - Scott Hull from Masterdisk - and really get into the details.
Scott’s knowledge and experience of cutting vinyl is enormous, as you’ll hear, and I took full advantage of that in this episode ! Some of the things we talked about include:
The 4 stages of vinyl production, and why each is important
How making assumptions about vinyl mastering can backfire
Why choosing which plant is going to press the records is crucial
The crucial role of the lathe - and it’s setup
The myth of duration on vinyl - why “20 minutes per side” isn’t a hard and fast rule
Why less limiting allows you to cut louder on vinyl
What is the magic of vinyl ?
Full show notes and links on our website
themasteringshow.com/episode-94
http://www.productionadvice.co.uk/waveforms
Nick Di Lorenzo is one of them - he says that loudness is important regularly on his YouTube channel. So in this episode I invited him on to explore that idea in more detail, and really get into the nuances of the topic. Do you need to be mastering loud ? Topics include:
* The practicalities of loudness
* What makes things sound loud anyway ?
* Record labels versus loudness
* Why loudness IS important
* Why LUFS don’t matter, and
* The difference between loudness and LUFS
Full show notes on our website
themasteringshow.com/episode-93
Loudness Penalty Studio: http://www.meterplugs.com/loudness-penalty-studio
Silent Gratitude: silentgratitude.bandcamp.com/album/the-singularitys-coming
Maz O'Conner: mazoconnor.com
Check out Lij's music here: https://spoti.fi/4ap2VtB
"Everything has to be -8 LUFS"
"EDM has to be -6 LUFS or louder"
"-11 is the perfect balance"
"Just master everything to -14"
...but they can't all be right !
In fact, none of them are, and even more importantly, they may not even be talking about the same thing. And the differences are really important. So in this episode I try explain really clearly and concisely:
The 3 different types of LUFS
The difference between them
Why it’s crucial to know which type you’re talking about
Why mastering to integrated targets makes no sense
When -14 LUFS isn’t loud enough – and why ?
Why it’s not about ‘how loud’, it’s about how you make it loud
Why integrated LUFS values are the result, not the goal of mastering
Full show notes on our website
themasteringshow.com/episode-92
Software links:
rogueamoeba.com
meterplugs.com/dynameter
meterplugs.com/lcast
klanghelm.com/contents/products/VUMT
nugenaudio.com/visualizer
Music: "Fire Every Day" from "Roots" by DubFX (www.dubfx.com)
home-mastering.mykajabi.com/hmm-open
(Background image by pikisuperstar / Freepik)
And luckily for us, he’s also super-generous and open about the information he shares, including his perspectives on mixing and ‘mastering’ music for the movies. So in this episode we dig deep into all the details, including topics like:
* Is there really such a thing as ‘mastering’ for film ?
* What needs to be delivered, and what is the process ?
* How loud does it need to be - are there any standards ?
* When does Alan deliver mixes in Atmos, and why ?
* How he uses the centre channel and surround channels
* Why you might want to use saturation or pitch-shifting (!) in a movie score mix
Show notes
http://themasteringshow.com/episode-91
productionadvice.co.uk/now-and-then
So here is a quick comparison !
Attempting to clear up some possible confusion from my previous videos on these topics, answering all these questions and more...
In this episode I’m joined by Alexey Lukin, iZotope’s “godfather of RX”, to talk in detail about exactly what ISPs are and why they’re so confusing - including:
* How are inter-sample peaks measured, and why do you see different results with different meters ?
* What are DSP overshoot peaks, and how are they different ?
* What does over-sampling have to do with all this, and why is it important ?
* Do True Peak limiters really sound bad, and how should we test them ?
* Why will they NOT prevent lossy decoder clipping, sometimes ? And
* What the hell are we supposed to do about all this ?!?
Full links in show notes on our website
themasteringshow.com/episode-90
Matt is a highly respected mixing and mastering engineer who has recently moved into working in Dolby Atmos, where he’s already picked up some seriously impressive credits - oh, and also produces one of the top Audio podcasts around.
Which is why if I try to think of anyone better to learn the fundamentals of good audio for podcasting and journalism from… well, I can’t. And the great news is that Matt has put together a new “PodClass” course to help people with just that.
In this episode we talk about the course and what inspired it, but also plenty of other great stuff, including
Making the move from pro musician to audio engineer
Getting started in Atmos - workflow, dynamics and more
Work-Life balance - is it better to be a lark, or a night-owl ?
The secret advantages of running your own podcast...
…and the crucial importance of great audio (And what it has to do with COVID lockdowns !)
Enjoy - and if you want to try Matt’s course, make sure to use the discount code TMS to get a 30% discount and help support The Mastering Show at the same time !
Full links and show notes on our website
#shorts
If you saw the post and wondered why I shared it, or if you missed it and would like to take a listen for yourself, check out the video and let me know which one you prefer in the comments !
#shorts
Plus the Award Winner announcement, Q&A and more !
Listen to Lij's song Spring on Spotify here: lijshaw.com/spring
And YouTube: youtube.com/watch?v=1OVkxnN9qLk
And here is the video where I show how I mastered it:
youtube.com/watch?v=9Ce397fI1RI
For more about inter-sample peaks and when they can be audible, click here:
productionadvice.co.uk/intersample-peaks
#shorts
#shorts
But broadcast and streaming guidelines say we should always avoid them.
So are they really audible ?
In this video I explain what ISPs are, and test using a real-world example to see if we really can hear them, or not. See what you think !
But is this fair ? The reality is much more complicated and interesting than the popular cliche that DJs will only play loud masters, and in this episode Ian dives deep into the issue with Joe Caithness, who works as both a DJ and a mastering engineer. Topics include:
The reality of DJ-ing
The problem with peaks
Loudness ? Or consistency ?
The power of Pioneer
The shocking missed opportunity of loudness metadata
The ‘sound’ of loudness
And much more !
#shorts
www.productionadvice.co.uk
#shorts
www.productionadvice.co.uk
And often, I sidestep the question.
But not today.
In this video, I show you two of my favourite mastering limiters, explain why I like them, and demonstrate the differences with a challenging example.
(I also explain *why* I don't love answering this question, along the way, plus digging into the topic of clipping versus limiting, the benefits and problems with each, and quickly test the new Slate FG-X 2 plugin.)
Music: "Beat 1v3" by Leon
Mix: Sebastian Demydczuk
Web: https://soundbalancestudio.nl/
FB: facebook.com/mixmasterdrumsrecordingseb
IG: instagram.com/soundbalancestudio
In this episode Ian talks to Mike Senior about how to fix mastering problems at the recording stage, without using a time machine ! Topics include how to avoid:
Muddy mids
Harsh guitars
Sibilance
Resonant snares
Boomy or hollow vocals
Exposed vocals
Stereo image issues
And many more !
Links
Mike has put together a fantastic page of resources for this episode, including an excellent video about stereo mic technique - click here make sure you check it out ! cambridge-mt.com/misc/mastering-show-2212-resources
As well as traditional technical terms and numbered scales, controls labelled with less technical terms like “warmth”, “bite” and “colour” are becoming more common. And some interfaces are just… bizarre !
Is that good ? Or not ? In this episode Jon and I like at some more unconventional plugin user interface designs, and discuss:
Why technical interfaces can be a problem
When a more creative approach can be a good thing...
…and when it’s not
Some of our favourite ‘unconventional' plugin designs
But are they better than just closing our eyes ?!
Should plugins emulate the design of the hardware
And does it make them sound better ?!?
Full show notes on our website
themasteringshow.com/episode-86
To celebrate the launch of my Home Mastering Masterclass course on Friday, I'm doing a free livestream where I'll listen to people's masters and offer feedback.
If you have a song you'd like to be considered, message me a link!
And feel free to leave questions in the comments below 👍
With thanks to Steve Dale for letting me use his song “Church” as an example, and Bob Ellis for sharing the masters !
Find Bob here: season3.co.uk
As always it’s entertaining, potentially controversial but also thought-provoking, so it seemed like a good idea to get him on the show and ask him to explain himself ! We talk about:
* Why he thinks if you don’t make money from your music, you shouldn’t pay for mastering
* Whether an online mastering service is actually a better option for a musician starting out (gasp)
* Eric's favourite limiter, how he uses it and why
* How loud he makes his mixes
* Recent potentially game-changing developments...
* And why they might make mastering engineers obsolete !
Full show notes on our website
themasteringshow.com/episode-85
To find out more about Perception AB, click here: https://www.MeterPlugs.com/perception-ab
And to watch the full mastering how-to webcast with Lij and see exactly how the song was re-mastered, click here: youtube.com/watch?v=9Ce397fI1RI
And perhaps more importantly, they’ve enable Sound Check by default on new devices. As always there are plenty of devilish details to be aware of though, so in this episode we talk in detail about this change, including:
* Why it’s so important
* How much music online is REALLY normalised anyway ?
* Why the answer is surprising to many musicians and engineers
* Why Apple finally made this change
* A few quirks and gotchas
* Why it’s good news
* And what to do about it (and what NOT to do!)
Full show notes on our website
themasteringshow.com/episode-84
Our guest is Luca Pretolesi, and we talk to him in-depth about his approach to mastering for clubs & DJs. Luca’s masters are loud and we're always emphasising the value of balanced dynamics in mastering on this show, so you might think it would be an uncomfortable conversation... or you might be surprised.
Some of the topics we cover include:
* Why do DJs demand loud masters for club playback ?
* Luca’s strategy to deliver this without sacrificing dynamics for streaming
* Hint - it’s NOT all about limiting and compression
* How loud Luca's masters are (which may not be quite as loud as you think)
* The club genres that DON’T demand extreme loudness
* Where things might go in future
Full show notes on our website
themasteringshow.com/episode-83
This was one of the main topics of conversation for this year’s Dynamic Range Day, with the Atmos versions of 5 albums being nominated for the award - and in fact, the overall winner was an Atmos mix & master.
In this episode I talk to Nick Rives from Capitol Studios, who mixed the winning album, and we discuss:
- Nick's approach to mixing immersive audio
- How he got started with Dolby Atmos
- Using spatial effects to enhance the musical impact
- How the -18 LUFS guideline works in practise
- The benefits and challenges of Atmos dynamics
Full show notes on our website
themasteringshow.com/episode-82
- How Dolby Atmos has moved the goalposts for loudness
- Why Apple are making sure everyone can hear the benefits of dynamics
- Why 89% of online music listeners won't hear how loud your music is
Plus the announcement of the 2022 DRD Award for best-sounding dynamic album !
In this episode we talk to Mike Hillier from Metropolis, and producer and mixer Emre Ramazanoglu about all things Atmos, including:
* Why Atmos is different
* Why mastering in Atmos is different
* How it works in practise
* Why the binaural render is so important - and what is binaural ?
* Why binaural Atmos sounds different on Apple devices
* How does head-tracking affect all this ?
* Getting started working in Atmos
See full show notes on our website
themasteringshow.com/episode-81
In this episode we tackle:
* Are tools like SplitEQ fundamentally changing mastering?
* Level automation - before or after the limiter?
* Should you make separate masters for broadcast?
* Can (and should) we correct absolute phase in mastering?
* Do you need a dedicated headphone amp?
* What have we changed our minds about in mastering, over the years?
00:00 - Hello
00:38 - Have new tools changed the mastering process?
08:53 - automate vol before or after limiter
14:22 - -14 and -23 LUFS, do we need two versions of the master?
19:09 - Does absolute phase matter ?
24:35 - dedicated headphone amp?
27:32 - shoutout Julian Krause
28:03 - something you've changed your mind about in mastering
33:03 - outro
See full show notes and links on our website
themasteringshow.com/episode-80