SC HaulersAfter spending the WARDOGS Closed Beta experimenting with its ground vehicles and cargo system, I put together this guide covering the vehicles we could access and what I learned about completing cargo deliveries. This footage was recorded during the August 2026 Closed Beta, so some mechanics may change when Early Access begins on September 10.
How Vehicles & Cargo Work in WARDOGSSC Haulers2026-08-28 | After spending the WARDOGS Closed Beta experimenting with its ground vehicles and cargo system, I put together this guide covering the vehicles we could access and what I learned about completing cargo deliveries. This footage was recorded during the August 2026 Closed Beta, so some mechanics may change when Early Access begins on September 10.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersHauling for the boys | WARDOGSSC Haulers2026-09-18 | Hauling for the boys | WARDOGSLong day Time for a WARDOGS BreakSC Haulers2026-09-17 | Long day Time for a WARDOGS BreakTotally worth it | #WARDOGS #schaulers on #TwitchSC Haulers2026-09-16 | #shorts
The Orison Relief Effort now requires 75% less XP—but the mission rewards have changed too. Here’s what’s new, how I’m preparing, and my recommendations for solo players, smaller ships, and groups.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersWhat Can Survive a Land Mine in WARDOGS?SC Haulers2026-09-13 | Which vehicles can actually survive a land mine in WARDOGS? We’re heading into the firing range to test them—and finding out how much protection that armor really gives you.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersWARDOGS | DROPS | 1 SUB = Twitch BadgeSC Haulers2026-09-13 | WARDOGS | DROPS | 1 SUB = Twitch BadgeQUEUE SIMULATOR WARDOGSSC Haulers2026-09-11 | QUEUE SIMULATOR WARDOGSWARDOGS Updates! | Project Hyperion | 4.10SC Haulers2026-09-10 | WARDOGS Updates! | Project Hyperion | 4.10Why Are Star Citizen Players Playing WARDOGS?SC Haulers2026-09-08 | Why are so many familiar faces from Star Citizen showing up in WARDOGS? From meaningful cargo runs and sandbox teamwork to the people behind the game, here's why it's clicking with me.
Inspired by a question from fellow Star Citizen creator @SpaceTomato
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersSiege Done * Project Hyperion | SC 4.10SC Haulers2026-09-08 | Siege Done * Project Hyperion | SC 4.10(OUTDATED)Orison Relief Guide: Get Ready BEFORE 4.10.1 | Star CitizenSC Haulers2026-09-07 | Orison Relief is coming with Star Citizen 4.10.1! We’re breaking down the mission options, what’s worth your time, and how you can prepare before patch day.
Plus, why salvage is my preferred approach—and why Seraphim apparently needs sunglasses.
Subscribe to SC Haulers for more Star Citizen industrial gameplay and guides.
#StarCitizen #OrisonRelief #SCHaulers
00:00 Intro 00:31 What is the Orison Relief Effort? 02:19 Delivery Missions 03:15 Hauling Missions 04:52 Combat Missions 06:07 Crafting Missions 07:35 Explaining Salvage 09:27 Salvaging Missions 10:52 My recommendation for completion 15:00 Final comments 15:29 Rewards 16:23 Outro
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersFPS Gameshow then WARDOGSSC Haulers2026-09-04 | FPS Gameshow then WARDOGSEasy night of hauling | 4.10SC Haulers2026-09-03 | Easy night of hauling | 4.10How to Use Mortars in WARDOGS | Complete TutorialSC Haulers2026-09-03 | Mortars in WARDOGS can be incredibly effective—but aiming one without a direct view of your target requires more than pointing the tube in the general direction.
In this complete mortar tutorial, I’ll show you how to build and operate a mortar, understand its controls and sight markings, aim at visible targets, and calculate blind-fire solutions using map coordinates.
We’ll also use the free WARDOGS IDF Calculator on SCHaulers.com to calculate the target’s range, bearing, reticle position, and estimated mortar elevation.
Just remember: don’t build anything directly in front of the mortar.
Chapters
00:00 Intro 00:14 How to Build a Mortar 01:33 Mortar Movement and UI 03:04 How to Aim Your Mortar 03:51 Blind-Firing Your Mortar 05:57 The Problem With Blind Firing 06:28 Calculating Your Shot 09:51 The WARDOGS IDF Calculator 12:29 Don’t Build in Front of Your Mortars 12:48 Outro
If this guide helped, consider liking the video and subscribing for more WARDOGS tutorials, testing, and gameplay.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersWARDOGS Got a Legal Warning… So They Did This 😂 #wardogs #gamingnewsSC Haulers2026-09-02 | WARDOGS recently announced that they’re being sued/got a cease and desist/or some other kind of legal warning by a major defense contractor, but didn’t reveal who—or which in-game item caused it.
Today, they opened the Firing Range to test their login servers. The helicopter that normally flies across the main menu firing flares was still there…
It was just being followed by an enormous box labeled “REDACTED.” 😂
Very subtle.
#WARDOGS #Gaming #GamingShorts #IndieGamesDecorating my hanger and other stuff | 4.10SC Haulers2026-09-02 | Decorating my hanger and other stuff | 4.10Star Citizen 4.10 Hull-C Tested – What Works on LIVE?SC Haulers2026-09-01 | The Hull-C has had its fair share of problems, but how well does it actually work now that Star Citizen Alpha 4.10 is on the live servers?
I spent roughly four hours testing the Hull-C across commodity trading and several different types of cargo hauling contracts, then condensed everything into one practical report covering what works, what doesn’t, and which activities may still give Hull-C pilots trouble.
In this video, we test: 00:00 Intro 00:34 • Commodity trading 09:02 • Multi-pickup, single-drop-off hauling 11:54 • Large SCU Count A TO B Mission 15:18 • Multiple smaller-SCU contracts in Stanton 20:07 • Multiple Interstellar hauling missions 21:58 • Multiple smaller-SCU contracts in Pyro 24:56 Outro
If you own a Hull-C—or you’re considering buying one—this should give you a much clearer idea of what you can realistically do with it in Star Citizen 4.10.
Become a Star Citizen and get an additional 50,000 aUEC: STAR-9MTC-2HTW
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersSiege of Orison with @Rahhzay | Quant Farming | SC 4.10SC Haulers2026-08-31 | Siege of Orison with @Rahhzay | Quant Farming | SC 4.10Don’t Interrupt the Cargo Tutorial 😂 | WARDOGSSC Haulers2026-08-29 | Trying to explain how cargo works in WARDOGS when I notice this guy just standing there… staring at me.
Apparently I don't handle interruptions very professionally.
#WARDOGS #GamingShorts #FunnyMoments #FPS #ShortsMy MOLE Mining Loadout for Star Citizen 4.10SC Haulers2026-08-29 | I get asked pretty regularly what I’m running on my Argo MOLE, so here's a quick look at my current mining loadout for Star Citizen 4.10.
I'll show you the mining heads, modules, and setup I'm currently using on the MOLE and how I have each mining station configured.
This isn't necessarily the only way to build a MOLE — it's simply the setup I've been using for my own mining operations in 4.10.
If you're looking for more Star Citizen mining, hauling, salvage, crafting, and other industrial gameplay, consider subscribing to SC Haulers.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersBattaglia give me my mission Day #3 | SC 4.10SC Haulers2026-08-29 | Battaglia give me my mission Day #3 | SC 4.10I just want to do my battaglia missions | SC 4.10SC Haulers2026-08-27 | I just want to do my battaglia missions | SC 4.10Star Citizen 4.10 Industry Update – Cargo, Salvage & Mining ChangesSC Haulers2026-08-26 | Star Citizen Alpha 4.10 brings changes and additions across cargo hauling, crafting, salvage, and mining.
In this Industry Update, we’re checking the current condition of the Hull-C, whether stored commodities can persist between patches, and the industrial activities available through Orison Relief. We’ll also cover the new HART and COMER scraper modules, Battaglia’s new mining modules and ore pods, and the return of Recco Battaglia’s story missions.
Whether you’re a hauler, miner, salvager, or crafter, here’s what changed for industrial players in Star Citizen 4.10.
CHAPTERS
00:00 Intro 00:21 Hull-C 02:04 Persistent Commodities 03:22 Siege of Orison Blueprints 04:03 Orison Relief Missions 07:10 New HART and COMER Scraper Modules 09:45 New Mining Modules 11:23 Recco Battaglia Story Missions 12:36 New Mining Ore Pods 14:07 Outro
Subscribe for more Star Citizen industrial guides, testing, and updates.
LIVE: Monday, Wednesday, and Friday at 9 PM Pacific
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulers*Spoilers* Recco Battaglia Story Missions & Blueprint Rewards | Star Citizen 4.10SC Haulers2026-08-26 | Recco Battaglia’s story missions return in Star Citizen 4.10, bringing players through a new series of industrial missions with mining, scanning, crafting, and unique blueprint rewards.
In this walkthrough, I’ll show you how to begin Battaglia’s story, complete each stage of the mission chain, and avoid some of the problems you may encounter along the way. We’ll also look at the new mining-module blueprints and other rewards you can earn by completing these missions.
A dedicated guide covering what each new mining module does, its crafting requirements, and where to obtain all the necessary materials will be available separately.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersPlaying some once humanSC Haulers2026-08-26 | Playing some once humanSadaryx Farming SC 4.9SC Haulers2026-08-25 | Sadaryx Farming SC 4.9Gonna need to do a temperature check #wardogs 1SC Haulers2026-08-24 | SC Haulers Links
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersWARDOGS LAST DAY OF BETASC Haulers2026-08-24 | WARDOGS LAST DAY OF BETAWARDOGS Beta! (DROPS SOON)SC Haulers2026-08-22 | WARDOGS Beta! (DROPS SOON)Sadaryxx farming with @rahhzaySC Haulers2026-08-21 | Sadaryxx farming with @rahhzayStar Citizen 4.10 PTU patch STINGRAYSC Haulers2026-08-20 | Star Citizen 4.10 PTU patchCargo Hauling in Star Citizen 4.10 – What Actually Works?SC Haulers2026-08-18 | Cargo hauling has received several important fixes in Star Citizen Alpha 4.10—but do the missions actually work from beginning to end?
In this video, I test whether contract cargo spawns correctly, whether multi-location pickups distribute cargo to the proper locations, and whether everything can be delivered successfully once it reaches the destination.
Then we take out the Hull-C to test both cargo hauling contracts and traditional commodity trading. Is the Hull-C finally ready to return to service, or are there still problems keeping it from becoming Star Citizen’s premier bulk hauler?
Let’s get in…to this haul.
00:00 Intro 01:23 What flight suit am I wearing? 02:18 Getting Started 02:40 Whoops 04:20 Getting started for real this time 05:34 Delivering the cargo 06:30 Hull-C Load Test(Cargo Mission) 08:15 Hull-C Unload Test(Cargo Mission) 09:27 Hull-C Commodities Bugs 12:02 Hauling Mission in Pyro(Not Hull-C)
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersJust Chatting with SC in the backgroundSC Haulers2026-08-18 | Just Chatting with SC in the backgroundSalvaging in Nyx | 4.9 Live | Tobii Gaming @stormwoofy @Kibble_N_BricksSC Haulers2026-08-15 | Video then Star CitizenVideo then Star CitizenSC Haulers2026-08-13 | Video then Star CitizenMind numbingly playing EQL SHD/MNK/SHMSC Haulers2026-08-11 | Mind numbingly playing EQL SHD/MNK/SHMMind numbingly playing EQL SHD/MNK/SHMSC Haulers2026-08-11 | Mind numbingly playing EQL SHD/MNK/SHMStar Citizen 4.10 Quantum Drive Guide – Best Drives for Every SizeSC Haulers2026-08-11 | Star Citizen 4.10 completely changes the quantum-drive meta. Military Grade A drives are no longer automatically the best choice, and speed, fuel efficiency, cooldown, range, component class, and crafting quality now matter more than ever.
In this video, we compare the Size 1, Size 2, and Size 3 quantum drives available in Star Citizen 4.10. We’ll identify the fastest stock drives, the strongest everyday travel options, the advantages of Stealth and Military components, and which crafted drives can outperform everything currently available in stores.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersColossus, Huracan & Agni Crafting Guide | Star CitizenSC Haulers2026-08-08 | FTL Courier missions give us access to blueprints for three craftable Industrial quantum drives: the Size 1 Colossus, Size 2 Huracan, and Size 3 Agni.
In this guide, I’ll show you how to complete the missions, unlock each blueprint, gather the required materials, and craft all three quantum drives.
We’ll cover:
• How to unlock the FTL Courier blueprints • Colossus Size 1 quantum drive • Huracan Size 2 quantum drive • Agni Size 3 quantum drive • Materials required for each drive • Where to find those materials
Quantum drives are expected to receive significant balance changes with Alpha 4.10. I briefly discuss what that could mean for these crafted drives, but we’ll save the detailed comparisons and testing for a separate video closer to the release of 4.10.
🔴 Catch me live Monday, Wednesday, and Friday at 9 PM Pacific.
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulers4.10 Orison Relief Missions and other stuffSC Haulers2026-08-08 | 4.10 Orison Relief Missions and other stuff4.10 PTU Battaglia grindSC Haulers2026-08-07 | 4.10 PTU Battaglia grindNew Ships Available for aUEC in Star Citizen 4.10SC Haulers2026-08-04 | Star Citizen Alpha 4.10 adds several new ships and vehicles to in-game stores, including the long-awaited Kruger L-22 Alpha Wolf, Drake Golem OX, MISC Hull B, Greycat UTV, and Aurora Mk II.
In this quick guide, I’ll show you where each one can be purchased, approximately how much it costs, and which ship can also be rented.
Ships covered:
Kruger L-22 Alpha Wolf — approximately 4.5 million aUEC at Astro Armada Drake Golem OX — approximately 1.1 million aUEC at Lorville or 1.2 million in Pyro MISC Hull B — approximately 7.5 million aUEC at Lorville or 7.9 million at Teach’s Ship Shop Greycat UTV — approximately 75,000 aUEC at Astro Armada and Pyro ship shops Aurora Mk II — 904,000 aUEC at Lorville and Teach’s Ship Shop Aurora Mk II rental — approximately 22,000 aUEC per day at Lorville
The Aurora Mk II cargo and defense modules are also sold at cargo centers throughout Stanton, Teach’s Ship Shop in Levski, and several station and planetary locations across Pyro.
Prices and availability shown are from the 4.10 PTU and may change before the patch reaches the live servers.
00:00 - Intro 00:42 - PTU Disclaimer 01:00 - Teach's Ship Shop Purchase 02:08 - Teach's Rentable Ships 02:35 - Aurora MKII Modules 03:35 - Lorville Rental Terminal 04:22 - New Deal Purchasable Ships 06:00 - Astro Armada A18 Purchasable Ships 07:23 - How to get to Astro Armada 08:19 - A18 Rentable Ships 09:03 - Stanton Cargo Center Rentables 09:48 - Pyro Ship Shop Purchasables 10:45 - Outro
🎯 Beam Eye Tracker https://beam.eyeware.tech/?via=SCHaulersStar Citizen 4.10 testingSC Haulers2026-08-04 | Star Citizen 4.10 testingwhen is the next route report card?SC Haulers2026-08-03 | ...Guiding 4.9 Then 4.10 Battaglia Missions #Spoilers !DropsSC Haulers2026-08-01 | Guiding 4.9 Then 4.10 Battaglia Missions #Spoilers !Drops!Drops!Drops!Drops Rockbreaker and other thingsSC Haulers2026-07-30 | !Drops!Drops!Drops Rockbreaker and other things!Drops!Drops!Drops Rockbreaker and other things (Portrait)SC Haulers2026-07-30 | !Drops!Drops!Drops Rockbreaker and other things