After 3 Years since the first level was released, Haunted Ship is finally verified!
Haunted Ship is the official sequel to Coral Cave, another GD level based on one of my all-time favorite video games, Sonic Rush: Adventure. Haunted Ship is the fourth stage in the game, where you enter the vast graveyard of ships that have gone missing in the waters, so we wanted to bring this vision into Geometry Dash!
Like Coral, Haunted is meant to be a main list extreme demon. Unlike Coral, this is without a doubt main list. I'll explain more in my experience, but my god, this level is something else. Just like the Sonic games, the gameplay is meant to be extremely fast and super high CPS. While Coral has a lot more gimmicks, this is easily more fleshed out and simple, while still keeping that gimmicky style. Every part in this level is meant to represent the style and feeling of the game, while also keeping that classic Geometry Dash style. I couldn't be prouder of how this level turned out, and it's all thanks to awesomes amazing art style! I know they wanted to legit die making this level, but I know at the end of the day we are just as, if not prouder, with how this came out.
Right now, I think this is significantly harder than Edge of Destiny and a decent bit easier than Poocubed, two levels I have made very good progress on. The playtesters' ranges are a bit all over the place, with ranges being around Loops of Fury to being harder than Firework, but I mainly think this will get placed around Saul Goodman or a little bit higher, maybe.
Oh my god, I'm so happy I finally verified this. Haunted Ship has been my true masterpiece for a while now, and for it to finally be verified means everything to me! I couldn't be prouder of how this turned out. Thank you to everyone who supported this and Coral Cave! Also, huge special thanks to Matty2003 for helping out with the optimization!
Now, for the question you have all wanted to know Will there be a Third part? awesome me is gonna kill me for saying this, but yes, HOWEVER... I have no idea when or how this will be decorated, but there will be a final installment to this series. Haunted took 45 billion years, and with my visions for the final part, it's gonna be a bit before I officially decide to start working on it. So see you in 2040 for that!
Thank you to everyone who seriously supported me during this; you all mean the world to me! ---------------------------- Level: Haunted Ship By awesomeme360 and Gnamolor (me!!!wuW) ID: 143523624 NONG Song: Haunted Ship: Sonic Rush Adventure drive.google.com/file/d/1O8QPZW3J7kox5ife_W9HxFW_XcLdZngN/view?usp=sharing Rating: N/A My Rating: Extreme Demon List Placement: N/A My List Placement: Harder than Edge of Destiny, easier than Poocubed, around one spot above or below Saul Goodman (47-50) Playtesters List Range (AVG): 46-52 Level Rating: 100/100 (lol?) Attempts: 13657 + 11800 Playtesting (25457 Total)
Footage: Intro, Cyberman65. Gameplay, Me! Editing By Me! Thumbnail By Kubu!
After 3 Years since the first level was released, Haunted Ship is finally verified!
Haunted Ship is the official sequel to Coral Cave, another GD level based on one of my all-time favorite video games, Sonic Rush: Adventure. Haunted Ship is the fourth stage in the game, where you enter the vast graveyard of ships that have gone missing in the waters, so we wanted to bring this vision into Geometry Dash!
Like Coral, Haunted is meant to be a main list extreme demon. Unlike Coral, this is without a doubt main list. I'll explain more in my experience, but my god, this level is something else. Just like the Sonic games, the gameplay is meant to be extremely fast and super high CPS. While Coral has a lot more gimmicks, this is easily more fleshed out and simple, while still keeping that gimmicky style. Every part in this level is meant to represent the style and feeling of the game, while also keeping that classic Geometry Dash style. I couldn't be prouder of how this level turned out, and it's all thanks to awesomes amazing art style! I know they wanted to legit die making this level, but I know at the end of the day we are just as, if not prouder, with how this came out.
Right now, I think this is significantly harder than Edge of Destiny and a decent bit easier than Poocubed, two levels I have made very good progress on. The playtesters' ranges are a bit all over the place, with ranges being around Loops of Fury to being harder than Firework, but I mainly think this will get placed around Saul Goodman or a little bit higher, maybe.
Oh my god, I'm so happy I finally verified this. Haunted Ship has been my true masterpiece for a while now, and for it to finally be verified means everything to me! I couldn't be prouder of how this turned out. Thank you to everyone who supported this and Coral Cave! Also, huge special thanks to Matty2003 for helping out with the optimization!
Now, for the question you have all wanted to know Will there be a Third part? awesome me is gonna kill me for saying this, but yes, HOWEVER... I have no idea when or how this will be decorated, but there will be a final installment to this series. Haunted took 45 billion years, and with my visions for the final part, it's gonna be a bit before I officially decide to start working on it. So see you in 2040 for that!
Thank you to everyone who seriously supported me during this; you all mean the world to me! ---------------------------- Level: Haunted Ship By awesomeme360 and Gnamolor (me!!!wuW) ID: 143523624 NONG Song: Haunted Ship: Sonic Rush Adventure drive.google.com/file/d/1O8QPZW3J7kox5ife_W9HxFW_XcLdZngN/view?usp=sharing Rating: N/A My Rating: Extreme Demon List Placement: N/A My List Placement: Harder than Edge of Destiny, easier than Poocubed, around one spot above or below Saul Goodman (47-50) Playtesters List Range (AVG): 46-52 Level Rating: 100/100 (lol?) Attempts: 13657 + 11800 Playtesting (25457 Total)
Footage: Intro, Cyberman65. Gameplay, Me! Editing By Me! Thumbnail By Kubu!
Thank You For Watching! :DDreamStep By Blaster, Hsam, and more / Extreme Demon - Geometry Dash.Gnamolor2026-09-20 | One of my weirdest list completions so far.
I remember originally finding this level in a call with my friend razsta and thought this was an insanely cool-looking level; wow, was this something all right.
Not only is this level very out of my skill set, but it also has a ton of extremely unorthodox parts, making it pretty inconsistent at times. While it does have a lot of issues, I have a massive soft spot for this level because playing it introduced me to the creator Blaster, and I've been talking to him ever since. I originally wanted to get First Victor of this, but because it was really hard for me at the time, I decided to play other things. I also wasn't using CBF at the time, and CBF makes this level so much more enjoyable and easier.
Overall, I don't know if I would recommend this level to the average list player because it has a ton of weird gameplay choices, but I enjoyed coming back to this and finishing it off.
Level: "DreamStep" By Blaster, Hsam, and Abdurahman Rating: Extreme Demon My Rating: Extreme Demon List Placement: #106 My List Placement: It's chill where it is; however, I think PSYCHOPATH is easier than this Level Rating: 65/100 Enjoyment Rating: 89/100 Attempts: 7.6K + 20K Old = 27.4K
Footage: Me! Editing By Me! Thumbnail By Me!
Thanks for Watching! :DUpdate VERIFIED! | HYPERMANIAC By irsdorkage / Extreme Demon - Geometry Dash 2.2Gnamolor2026-09-20 | More Soon(Verified!) The Future Cities By BosJoker / Insane/Extreme Demon? - Geometry Dash 2.2Gnamolor2026-09-18 | ID: 149028631
Thanks to BosJoker for letting me verify this level!
This is a nice little easy NC level that's around Insane Demon, Maybe low extreme but it would make more sense if it was Insane as its mainly just a learny level.
Made a couple changes as well to make this more fun! Hope you enjoy this as this will prob be my easiest verification from now on.
Thanks for Watching! :DTalent Shredder By Gnamolor (me) / Extreme Layout - Geometry Dash 2.2Gnamolor2026-09-04 | I've finally finished a new layout, and this is easily my new best layout.
The entire point of this level is to be the fastest level on the list, and I think I succeeded on that. I'm gonna change a little bit of it later on to add more breaks so most peoples hands don't fall off.
Other than that this is easily my new favorite layout I've ever made, I hope you enjoy this! This could be anywhere from 150-60 in difficulty lmfao.
I'm planning on this being a megacollab so if this interests you at all please let me know on discord and ill make a decision.
Thanks for Watching!Tartarus By Riot and More | Extreme Demon - Geometry Dash 2.2Gnamolor2026-07-24 | Thank gosh I'm done with this level; this has been a long time in the making. I started playing this before I picked up Haunted Ship; I originally thought I was able to beat this quickly, unfortunately that's not what happened. Thankfully, even though this took a long time, I didn't have the worst time with this. In the session I beat this, I got 97 and 92 before I beat it. I also got another 97 death and 91 before this session, so I had 4 deaths past 90 total; this could have been a lot worse, so I'm grateful this didn't spiral out of control. The level on its own is a massive cock tease; the base gameplay, while fun, has horrible chokepoints, making it super annoying most of the time. Overall, I wish I went into this at a better time, but thankfully I can finally move on from this!
Level: Tartarus, Published By Riot Rating: Extreme Demon My Rating: Extreme Demon List Placement: #96 My List Placement: #88-#96, a tad underrated Level Rating: 70/100 Enjoyment Rating: 60/100 Attempts: 24.4K