Anwonu
Apparently, if you soft reset during that long transition (or any higher, maybe some lower works too), ToH background is saved and not cleared with the reset. This leads to easy crashes (opening a file and then opening gears or items menu then closing, or just waiting a few seconds on main menu will crash) and fun stuff like this 1st cutscene. -- www.twitch.tv/anwonu/c/4151113&utm_campaign=archive_export&utm_source=anwonu&utm_medium=youtube
updated 10 years ago
Forgot to upload it earlier.
Lilina (Resp.) +10 DF+35 (+atk) (Water blessing)
-Verge of Death / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
Pretty easy, so here's 2 strats. One is safer, the other (1:37) is "let's see if Lilina can tank this".
Lilina (Resp.) +10 DF+35 (+atk) (Water blessing)
-Verge of Death / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
They really tried to make AoE nukes not viable here. Well, they succeded, I guess.
I almost gave up on this one. When you see your nuke dealing single digits on an attack, with color advantage, and less damage than they heal, you just can't see any way to beat it anymore.
But then you realize you have some broken stuff with you too, namely E!Celica. I had to give up on AoE specials, but at least I found a way to damage her (way more than I expected too tbh).
But still, 70 in both defenses, plus damage-reducing skills? The heck are you doing, IS?
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 4 / Joint Drive Atk / Death Blow 3
-Arcane Eclipse (+atk) / Reposition / Aether (+E!Celica)
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
..what? It worked, didn't it?
After I got to 2nd turn once, I was really hoping this would work. Way too many units appearing, way too little space to move my units around. And, as soon as Celica moved, you would be within her range thanks to her skill.
Well, fighting Celica with Celica, or something like that. I knew her engage skill would help, even if I ignore the damage part. Having that allowed me to kill all dragons + Celica in 1 turn.
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 4 / Savage Blow 3 / Mystic Boost 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind (+E!Celica)
Skipping animation because it takes forever to wait for them. Imagine if I used all orbs without skipping.
Best luck for getting 11 copies of a unit. Spent less orbs here than I spent getting 2 Spring Veronicas 2 years ago (youtu.be/45YBo-eKvJk).
For a legendary banner, this was pretty good luck.
According to the site, Dragalia Lost ended on November 29, 2022, so I'd like to believe my Dragalia luck went to the other gachas.
(My luck there was absurd, I assure you; I swear that to balance it, my other gachas had terrible luck)
I actually got a Jill in S!Veronica pulls too. Still 5/6 from this banner.
Worst luck here if going for number of orbs until I get the target. 872 orbs.
NOT my worst pity rate. That goes for L!Julia, which was a Legendary banner. Spent 290 orbs for a single 5*, and it wasn't even her. Got to 14%.
Ah yes, the one where Jill thought she was a pirate.
2nd worst luck here if going for number of orbs until I get the target. 747 orbs.
3rd worst luck here if going for number of orbs until I get the target. 715 orbs.
Had a hard time with a res-tank, distant countering unit, who would've thought.
Heavy Blade is back, did you miss it? Every close unit had Guard (they even gave that armored guy one in Abyssal, it was missing in Infernal), so the start was very annoying without special charged. Heck, I needed 3 turns to kill that armor without special.
Lilina also got some new skills. I'd love to get Crystalline Water from F!Veyle instead, but gacha gave F!Ursula dupe, so Verge of Death it is.
Water season, but no benefit from it.
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Verge of Death / Special Spiral 4 / Savage Blow 3 / Heavy Blade 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
I guess I could make a team with 3 different Azuras, but Peony seems to be a bit better in general. The main buff Azura gave was the extra movement, and the other 2 can do the same now.
No 1-turn kill against Loki, but pretty easy to give extra damage with the flier.
The strangest movement manip here is who the healer attacks. If I didn't move Peony down, the healer would attack A!Azura instead. You'd think it would attack her if she didn't have the cross buffs from Peony, but idk. There are so many buffs around that I don't know anymore.
A!Azura (+atk/-spd)
- Firestorm Boost 3 / A/D Cantrip 3 / Cross Spur Atk / Drive Atk 2 / Mercy-Wing Echo
-Tri-Path Splitter / Changing Waters / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Atk Opening 3
-Dancing Flames / Gray Waves / -
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / Drive Spd 2 / Atk Oath Echo
-Flower of Caring / Tender Dream / -
OK, to be honest this one was a bit boring. The only change from Infernal was Lilina's special to deal damage to Ike.
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / - / Atk Oath Echo
-Flower of Caring / Tender Dream / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Spur Atk 3
-Prayer Wheel / Gray Waves / Blazing Wind
I swear my non-recorded first clears are always cleaner than what I manage to record later. I really should start recording every attempt, I guess.
Anyway, another tank, another strat of indirect damage.
And just trying A!Peony here. It's not a consistent 3 movement, but extra canto to others could help.
A!Peony (+hp/-res)
Atk/Spd Unity / Rockslide Dance 3 / Cross Spur Spd / - / Atk Oath Echo
-Flower of Caring / Tender Dream / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Spur Atk 3
-Prayer Wheel / Gray Waves / Blazing Wind
-Put Mario & Luigi joke here-
No Water (or Wind) season.
This one was tough. Lumera is tanky, and makes everyone around hard to kill as well. She also OHKO everyone on counter, so I need to find ways to lower her health beforehand. Doesn't help that the others like to heal her. _Looking at you, flying red mage with Reciprocal Aid._
For Veronica team, it was a little bit easier. P!Veronica can tank a hit to lower her health, and I can heal stuff with B!Veronica (even though I never did here). Marth was annoying though.
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Wings of Mercy 1 / Joint Hone Res / Warding Stance 3
-Gilt Goblet / Dance / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Spur Atk 3
-Prayer Wheel / Gray Waves / Blazing Wind
--------------------------------------------------------------------------------------------------------------------
V!Veronica +10 DF+20 (+spd) (Wind blessing, S support with P!Veronica)
-Remote Sparrow / S/R Far Trace 3 / Atk/Spd Menace / Swift Sparrow 2
-Magical Lantern (+spd) / Draw Back / Ruptured Sky
P!Veronica +10 DF+25 (+atk) (Wind blessing, S support with V!Veronica, S support with summoner)
-Distant D/R Solo / A/D Near Trace 3 / Atk Smoke 4 / Def/Res Solo 3
-Gate-Anchor Axe / Reposition / Galeforce
L!Veronica +10 DF+10 (+atk, +spd) (S support with B!Veronica, S support with summoner)
-Flared Sparrow / Occultist's Strike / Def/Res Smoke 3 / Atk/Spd Catch 3
-Enclosing Dark / Draw Back / Enclosure
B!Veronica +10 DF+25 (+atk, +spd) (Wind blessing, S support with L!Veronica, S support with summoner)
-Close Counter / Poetic Justice / Close Guard 3 / Close Def 3
-Hliðskjálf (+eff) / Physic+ / Holy Pressure
Used the exact same strategy for Infernal and Abyssal. Sigurd just had to add a Distant Def seal for Abyssal.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / Distant Def 3
-Gilt Goblet / Dance / -
No tanks in this map, so just avoid their huge range again.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / -
-Gilt Goblet / Dance / -
Lilina needed 1 more attack to kill the lance guy on 2nd turn, so I finally maxed her dragonflowers. I could probably use other skills, but this was just easier.
I could also give her an X slot, but I'll save those for now.
(And speaking of those, you can see the dancers' images are still from older videos, with only Lilina having that empty space =))
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
Lilina (Resp.) +10 DF+30 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / -
-Gilt Goblet / Dance / -
Like against Hinoka, don't get too close to Elincia.
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / -
-Gilt Goblet / Dance / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
*Water season, extra stats from blessing.
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
H!Azura (+hp/-atk)
- - / Wings of Mercy 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 3
-Prayer Wheel / Gray Waves / Blazing Wind
*Water season, extra stats from blessing.
Can't kill Guinivere directly, so need to bait another enemy to deal AoE damage.
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Life and Death 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 2
-Prayer Wheel / Gray Waves / Blazing Wind
The strat is basically "don't get close to those trees and don't leave any enemy with low HP".
Distant Def/Guard were for another strat, now they're pretty much useless.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Joint Drive Atk / Distant Def 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Drive Atk 2
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Distant Guard 2
-Prayer Wheel / Gray Waves / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
Nerþuz is neither a tank nor aggressive, so we have some room to go around before she moves and can kill her easily once she does.
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Distant Guard 3
-Dancing Flames / Gray Waves / -
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Hardy Bearing 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
Skills are the same as last time, i just didn't need to change anything to work.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Hardy Bearing 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Distant Guard 3
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / Spur Atk 3
-Gilt Goblet / Dance / -
Green thief has Spd Preempt, so Hardy Bearing for him. Lilina can kill him if full health without it, but then wouldn't survive much more.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Hardy Bearing 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / Spur Atk 3
-Gilt Goblet / Dance / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Distant Guard 3
-Dancing Flames / Gray Waves / -
Oh boy, anti-mage, damage reduction, high res, and all that that Lilina loves.
I had a strat similar to what I did against Arval and trap Gotoh while doing minimal damage with melee attacks, but Olivia was too weak to deal any damage. Maybe if I gave Poison Strike or something would work, but whatever now, this strat feels better.
On turn 2, I could kill the red thief as well, but then I wouldn't be able to deal too much damage with Savage Blow on Gotoh.
On turn 4, I put Sigurd on the left side so the blue manakete would go up.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 4 / Savage Blow 3 / Savage Blow 3
-Arcane Eclipse (+atk) / Reposition / Blazing Light
Duo Sigurd (+def/-hp)
-Atk/Res Bond 3 / Lull Atk/Res 3 / Joint Hone Res / Spur Atk 3
-Gilt Goblet / Dance / -
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Distant Guard 3
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
Lilina testing her new toys.
Was Arcane Eclipse useful? - Yes! Guaranteeing doubles was useful; for example, the green mage cavalry at the start would't be killed in 1 turn with Forblaze. Also, 1 less hit to charge the special may be good.
Was Special Spiral 4 useful? - More or less. The difference in strat compared to SS3 appeared when I kill the healer close to Shez (Lilina would die with SS3). But I could just change the strat a bit to make it work.
Also, I guess I should start writing if the blessing is in effect or not, since that could affect stats as well. But I'm sure I'll forget to change in some video if I start doing that. Anyway, no Water season, so no effect this time.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 4 / Savage Blow 3/ Heavy Blade 3
-Arcane Eclipse (+atk) / Reposition / Blazing Wind
Only Embla wouldn't be one shot by Lilina, so it's mostly a position matter here.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
- - / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Light
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
With even less Reinhardt.
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
With 100% less Reinhardt.
Considering how old it is, not a big surprise this is way easier now.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / -
-First-Dream Bow / Sweet Dreams / -
Look, everything is fair in war against high res units.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
YT!Olivia (+def/-hp)
-Bracing Stance 2 / Wings of Mercy 3 / Spur Atk 3 / Spur Atk 3
-Skuld / Dance / New Moon
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
Usually dancer maps are annoying, but it was easier than I expected. Mostly probably because Ninian kept dancing the healer.
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Savage Blow 3 / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spur Atk 3
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Drive Spd 2
-First-Dream Bow / Sweet Dreams / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Savage Blow 3 / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spur Atk 3
-Dancing Flames / Gray Waves / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Drive Spd 2
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spur Atk 3
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Savage Blow 3 / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Drive Spd 2
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / -
-Prayer Wheel / Gray Waves / Blazing Wind
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Savage Blow 3 / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spur Atk 3
-Dancing Flames / Gray Waves / -
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Drive Spd 2
-First-Dream Bow / Sweet Dreams / -
Last enemy turn was just Lilina showing her superiority.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Brazen Atk/Def 3 (lol)
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / -
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Savage Blow 3 / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Light
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Warding Stance 3
-First-Dream Bow / Sweet Dreams / -
Medeus said "no mages and AoE allowed", Lilina and dancers said "fuck you". (It was a hard map for them though)
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Atk 2
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Drive Spd 2
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Life and Death 3 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Light
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Warding Stance 3
-First-Dream Bow / Sweet Dreams / -
Reusing the image on the right because nothing changed.
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spd Opening 3
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Warding Stance 3
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / -
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spd Opening 3
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Wind
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Warding Stance 3
-First-Dream Bow / Sweet Dreams / -
L!Azura (+atk/-spd)
-B Duel Flying 3 / Escape Route 3 / Atk Opening 3 / -
-Prayer Wheel / Gray Waves / Blazing Wind
Azura+Leanne makes their debut.
No edit this time because my main PC is kind of dead for now.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Escape Route 3 / Atk Opening 3 / Distant Def 3
-Prayer Wheel / Gray Waves / Blazing Wind
H!Azura (+hp/-atk)
-Fury 2 / S/R Far Trace 3 / Cross Spur Res / Spd Opening 3
-Dancing Flames / Gray Waves / -
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Thunder
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Warding Stance 3
-First-Dream Bow / Sweet Dreams / -
This one was tough. Byleth giving Guard to everyone around and also teleporting around was making it hard to find a path to attack. And of course I couldn't kill her in 1 hit either, so I had to find a way to hit her with AoE specials.
And Lilina finally has 20 Dragonflowers. Maybe I didn't need all of them, but it was hard finding strats, so I just put them all.
L!Azura (+atk/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Atk Opening 3 / Drive Spd 2
-Prayer Wheel / Gray Waves / Blazing Wind
L!Azura (+hp/-spd)
-B Duel Flying 3 / Wings of Mercy 3 / Drive Atk 2 / Drive Atk 2
-Prayer Wheel / Gray Waves / Noontime
Lilina (Resp.) +10 DF+20 (+atk) (Water blessing)
-Death Blow 4 / Special Spiral 3 / Joint Drive Atk / Heavy Blade 3
-Forblaze (+eff) / Reposition / Blazing Thunder
NY!Plumeria (+def/-hp)
-Close Ward / Wings of Mercy 3 / Atk/Def Rein 3 / Earth Dance 3
-First-Dream Bow / Sweet Dreams / -
Leonidas has a defense print because he was dying sometimes, but I don't know if it makes any difference. But if someone is dying too much, it may be worth trying to give them more defense stuff.
If Volk gets to Berserk, it'll take a bit more time, but I don't think there's too much problem if everyone is still alive.
I tried a few runs at 1.5x and 2x speed, but 1.2x seemed more consistent. Or maybe I was just luckier.
Videos were kind of a random run from the auto.
Skill share are G!Leo and dragon prep helper.
Expert (0:05):
I kind of threw whatever in the team, but this one looked good in the end.
A&O and G!Leo are needed, and Mars probably makes it more consistent.
Dragon prep from helper to dragon at the start, otherwise there's a good chance A&O dies.
The other 2 slots are pretty much whatever you want, but something with burn/scorchrend would be useful. I could finish a run with Euden (44MC) and Xania (70MC), but not consistent.
Adding another staff probably makes it more consistent.
Runs averaged between 2:00 and 2:15. Lowest I saw was 1:53. If A&O sleeps once, usually gets to ~2:30.
Did ~35/35 runs. I changed apps in the middle to check another gacha and Dragalia closed. But it seemed pretty consistent. Maybe really bad luck would kill a run.
Standard with 4 Gold Fafnir (1:30):
Same build as Expert, except dragons of course. Average time is between 2:00 - 2:30.
While it did look consistent for me, there was a run I saw that it used a revive. So probably not 100%. Did 20/20 runs.
ToTM Asura (2:51):
Not consistent, I think. Just threw the same team to see how it did.