The Technician - A Yoshis Island Speedrun MontageBrooklyn2026-09-25 | The Technician - A Yoshis Island Speedrun MontageTetris - 40 Line Sprint in 0:37.365Brooklyn2025-08-15 | Music: youtube.com/watch?v=ZYCm2cUjU7Y TETR.IO Replay: tetr.io/#R:0214d06798c4Windswept - Hues Shade Any% in 0:16.983 [WR on 6/24/25]Brooklyn2025-06-25 | this skip sucks :(Windswept - Thornado Any% in 0:25.216 [WR on 6/11/25]Brooklyn2025-06-12 | my thumb hurtsWindswept - Guiding Glade Any% in 0:15.750 [WR on 6/10/25]Brooklyn2025-06-10 | A new demo came out and the leaderboards got wiped so I figured it was time to come back to this game. store.steampowered.com/app/1660960/WindsweptTETR.IO - 1-8 Stacking Achievement in 1:09.215Brooklyn2025-06-06 | kinda fast. sub 1 eventuallyTETR.IO - Mr. Boardwide Achievement in 2:28.267Brooklyn2025-05-20 | I should not have gotten away with that ending Music: youtube.com/watch?v=vbKWGt7xS84TETR.IO - Snake Eyes Achievement in Under 1 MinuteBrooklyn2025-05-10 | 4 wide is kinda fun. missed the pc finish though :(
music youtube.com/watch?v=yt9j1C_ssecTetris - 40 Line Sprint in 0:38.783Brooklyn2025-05-07 | I haven't posted a 40 line sprint PB in a while, despite getting multiple since the last upload. The runs are starting to look the same so I figured it wasn't worth the effort (and I've been a little lazy). I finally beat that 44 though and got sub 40 so I put together this PB compilation for it.
music youtube.com/watch?v=KQ-V6pEDRKATETR.IO Quickplay - 873MBrooklyn2025-04-06 | I'm not really a multiplayer guy but quickplay is pretty fun. This beat my previous PB by around 100mTetris - 40 Line Sprint in 0:44.000Brooklyn2025-03-20 | I got this last month but didn't upload it right away because I thought I was going to beat it shortly thereafter. I also wanted to make it more worth both of our times by only uploading significant improvements, but since I'm kind of stuck, I figured I might as well post this
Maps: SPARK gamebanana.com/mods/361511 Refill Resort gamebanana.com/mods/292617 Bee-Side gamebanana.com/mods/402147Windswept: Dropdash Chaparral Any% in 0:45.950 [WR on 11/13/23]Brooklyn2023-11-14 | My thumb hurts. You can save a few frames at 0:10 by dashing sooner and if you're lucky, you'll go above the first bee and only hit the second one, thus avoiding the freeze frames of killing the first. That's really the only notable improvement outside of just playing more optimally I got a 46.483 before getting this. Sadly, the recording got messed up so I ended up playing this for another 3.5 hours to get another similar run. It seems that that was a blessing in disguise (even though it didn't feel like it at the time) since I got an even better run.Windswept: Slicko Slide Any% in 0:25.250 [WR on 11/12/23]Brooklyn2023-11-12 | Got a 25.866 and 25.800 before getting thisWindswept: Octulents Onslaught Any% in 0:24.633 [WR on 11/6/23]Brooklyn2023-11-07 | I got a 24.900 and 24.683 before getting this. It took me a while to figure out how to execute the boss quick kill but once I understood it and had visual cues for it, I just had to optimize the ending. You can probably still save some more frames but I don't really feel like playing this level more.Windswept: Bridge-Wheel Waterway Any% in 0:31.983 [WR on 11/5/23]Brooklyn2023-11-05 | I got a 32.483 and 32.183 before this. This one took about 5 days (somehow). I started off by doing my own routing for the level before checking out the IL WR and a couple of full-game runs. Then, I spent a bit of time testing some things to better understand how to optimize this game/level.
-Gliding more or less maintains your speed, but does cause you to lose a little bit if done long enough (distance and repeated amounts) -Killing enemies freezes you in place (while the timer is running) for 4 frames -Hitting a bridge-wheel freezes you for 5 frames -You can fall faster as the duck by holding down -You can influence your swimming height by holding up or down (not used here)
I spent a lot of time losing runs to the glide over the water (0:15) and the second to last shell jump (0:28). After I stopped being stubborn, I decided to find better strats and visual cues to make those sections work more consistently.
-The water glide: the old strat was to do a big jump and then glide but that was basically a crapshoot since you can't see yourself through the trees. -The shell jump: the old strat was to do a max height jump before the shell jump but that caused me to land late and not have enough time to attack to keep my speed. With the new strat, you just do the shell jump right after you go off-screen.Windswept: Hoppet Heights Any% in 0:25.683Brooklyn2023-10-31 | Took around 10 hours to get this run. Before getting this, I got a 26.016 cdn.discordapp.com/attachments/433523484535160852/1168982063794376754/image.pngWindswept: Hoppet Heights Any% in 0:26.033Brooklyn2023-10-31 | Got a 26.766 before this. Played for 4 hours after this to get a 25 but had no luckWindswept: Guiding Glade - Any% Warpless in 0:25.766Brooklyn2023-10-28 | ...Windswept: Guiding Glade - Any% in 0:16.533 [WR on 10/28/23]Brooklyn2023-10-28 | Tied world recordWindswept: Guiding Glade - Any% in 0:01.550Brooklyn2023-10-28 | If you hit quick restart at just the right time, you can reset the timer without being sent back to the beginning of the level. I haven't tried it in any other places yet but It makes this any% IL pointless. This should probably be banned lolSoothsayer | A Celeste MontageBrooklyn2023-10-19 | Music: youtube.com/watch?v=a1VGJHDNog4 More montages: youtube.com/playlist?list=PLmQHzPpNg-0h0VFAb-zBEe6VbrOuZTslf