012. Unity Accelerator (Cache Server) - Kill Import Times, Boost Team Velocity @TheGameDevGuru
012. Unity Accelerator (Cache Server) - Kill Import Times, Boost Team Velocity  @TheGameDevGuru
Uploaded December 2025 | Updated September 2026, 1 week ago
Import times quietly drain team velocity. In this episode, we break down how Unity Accelerator (the Cache Server) slashes reimport time across teams by sharing imported artifacts, how to install and harden it, how to point your editors at it, and how to prove the gains with real metrics. We’ll talk about network and storage requirements, common pitfalls, and a simple rollout plan you can do this week.

#Unity3D #GameDev #AssetPipeline #CI #Productivity
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The Gamedev Guru | Unity Performance Expertise |

012. Unity Accelerator (Cache Server) - Kill Import Times, Boost Team Velocity

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