When I first watched Bee & Puppycat, the soundtrack immediately caught my attention. I instantly fell in love with the cute and soft sounds created by Will Wiesenfeld. (aka Baths) I wanted to make this track soft, calm, and sweet, so that it would fit right in with the series itself, probably in a more laidback scene.
All video material was published on Cartoon Hangover, and all the video rights belong to the respective owners. I made a little compilation out of all the episodes. All the audio is created by me.
When I first watched Bee & Puppycat, the soundtrack immediately caught my attention. I instantly fell in love with the cute and soft sounds created by Will Wiesenfeld. (aka Baths) I wanted to make this track soft, calm, and sweet, so that it would fit right in with the series itself, probably in a more laidback scene.
All video material was published on Cartoon Hangover, and all the video rights belong to the respective owners. I made a little compilation out of all the episodes. All the audio is created by me.
Last Global Game Jam, me and a group of friends created Unscrewed: A fast-paced cat-and-mouse game. The game won 1st prize at Breda University! Now polished and reworked, here's Chase!
Mastering: Kevin Gartner Artwork: Manuel SitompulGame Builder OST - The SandboxVincent Steenstra Toussaint2018-12-06 | The original soundtrack to the game 'Game Builder'.
Currently in Alpha, Möbler will release soon. These tracks were created under a tight deadline to support the first showcases. The music in Möbler follows a looping system linked to your current height. "The Climb" is a showcase of all these sections linked together in one go. Enjoy the game!
00:00 Main Menu 01:00 The Climb
Mastering: Coen Nijeboer Artwork: Manuel SitompulNo Country for Old Men - Music InterpretationVincent Steenstra Toussaint2018-04-17 | Underscore for 'No Country for Old Men'; originally a film without music.
Last semester we got an assignment that simulated the process of creating a film score while the film itself is still in development. Every week (We had 7 weeks) a small new snippet of information was given, starting with just two sentences, building up to storyboards and finally in the last week, the actual footage.
Since we didn't know the exact timing of events and scenes, the team and I created a lot of 'flexible' sounds, melodies, and scapes so that we had full freedom in the final edit. (An approach not uncommon in games.) We really wanted to compliment and honor the natural flow of tension in the scenes, by creating an interplay between music and silence.
Film: No Country For Old Men Composition: Bastiaan van Bentum, Midas van Jaarsveld and Vincent Steenstra Toussaint Violin / Viola: Vera van der Bie Bass Clarinet / Clarinet: Michiel van Dijk[Game Jam] Villages of Mind - GameplayVincent Steenstra Toussaint2018-04-17 | Some footage of a work in progress game I worked on a while back.
This game was created for an applied game jam with the theme being 'sustainability'. We created a turn-based strategy game, with the prisoner's dilemma at its core. Players can choose to play for their personal gain or can choose to cooperate with one another, bettering the world.
Team: Mojoy Developers: Muhammed H. Budak & Ivo van Ooijen Programming: Marlon Sijnesael Art & Design: Anna Udding & Robin Raaphorst Audio: Vincent Steenstra ToussaintMiniature I - Cave Systems & Fire LizardsVincent Steenstra Toussaint2018-04-15 | Watch yourself in the caves, there's lizards!
mastering: Coen Nijeboer artwork: Catherine UngerLive stream Vincent Steenstra ToussaintVincent Steenstra Toussaint2017-11-13 | ...Father and Daughter - Background Music InterpretationVincent Steenstra Toussaint2017-01-28 | A school project. Our musical interpretation of an old Dutch animation.
For one of my most recent school assignments we had to score to picture. (Like, for the first time.) We chose one silent film out of several, (all original audio was ripped when we received ‘em) and had to score the first couple of minutes of the film. I teamed up with two guys from school and we came up with this! It was a fun experience crafting this thing under a deadline. It's not as perfect as I wanted it to be, but I still think it came out reasonably.
See you in the next one!
All Audio by: Bastiaan van Bentum: Composition / Arrangement Vincent Steenstra Toussaint: Composition / Arrangement Wouter Meijer: Instrumentation / SFX / Mix + Master
Video by: Michaël Dudok de Wit8.5 PM (Animal Crossing OST)Vincent Steenstra Toussaint2016-08-25 | An original, extra, relaxing song for the Animal Crossing Universe.
Hiya people! First of all, I'm sorry for the inconsistency in uploads lately. The preparations for my school are now all finally complete, and I will start my new music school in a couple of weeks. There is more to come soon!
Since a lot of peeps enjoyed my Bee & Puppycat song, I decided to dive in another couple of soundtracks to study them. This time I stepped away from a lot of the electronic synth-ish sounds and tried to swap them with some more 'real-life' instruments. This song is basically an ode to, and study of, the soundtrack of Animal Crossing. (With some personal flavour added here and there.) I wanted to create a song which would fit into the AC Universe but also could be put in the back of a Bob Ross video to drift away into Dreamland. Hope you enjoy it!
All audio (and remaining visual stuff) is made by me.Aiko (Meet You in the Stars)Vincent Steenstra Toussaint2016-06-19 | Original song about change and finding identity and stuff.
Inspired by the 'Goodnight Punpun' series, awesome story. Wanted to experiment with minimal instrumentation and maximal use of space. Originally written for only Guitar & Piano, but decided to add some bass to fill the lo-end up a bit.
All music recorded/composed by Vincent Steenstra Toussaint Pic: Goodnight PunpunOmega TV Commercial Score / Background Music InterpretationVincent Steenstra Toussaint2016-03-05 | This is an original composition I made to give some new context to the awesome commercial made by Omega.
It's been a while!
I've been quite busy with school, this song I made is in fact for the appliance for a media composing school! The video clip is a commercial from Omega, who is a worldwide well-known brand that is active in a multitude of different fields. (Side note, I went into making this song completely blank since I didn't want to let my piece get too similar to the original one. Looking back, it seems to have some similarities here and there, but I think I chose the bombastic road?) youtu.be/ctj-RDbTBMU
I've recorded, composed, and put together all the audio you hear in this clip.
For this clip (as you can hear) there isn’t any VO. I did however compose the track as if there was some talking going on. (I left some space here and there for some speech.)
Check my SoundCloud page for some more regular updates. https://soundcloud.com/vincentsteenst...